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PokePurple, progress

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tifreak:
hehe, that isn't hard. The only problem is, in the game, while walking in the grass, you may go a long time without fighting, and then suddenly you are in a battle every step... :( I will have to get with Mathstuf and see if there was some sort of order to it all, or if it was just randmon number stuff.

Radical Pi:
IIRC it was all random. Although I've never had battles four steps in a row, or lack of battles for an extended amount of time.
What you could do, if you thought it was a big enough problem, is have a variable for counting steps until next 'random battle' by doing a randInt(5,50 or something when one battle ends, then decrement the var when sub(Str,your_position,1)=grass.
Get all that? :)

On a semi-related note, the new D/P have an official American release date: April 22 2007.

DJ Omnimaga:
that would be a good idea, I did that with Illusiat series from I6 to I12 (except I8). You had to walk at least 10 steps to get a battle, and you couldnt walk more than 50 to get a battle either

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