Author Topic: PokePurple, progress  (Read 47895 times)

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Offline Spellshaper

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« Reply #30 on: August 18, 2006, 11:13:00 am »
QuoteBegin-xlibman+Aug 19 2006, 12:05 AM-->
QUOTE (xlibman @ Aug 19 2006, 12:05 AM)
wow nice tifreak8x I hope you wont give up on this project ;)wink.gif

I wish I could stay up late :(sad.gif

I don't think he will. ;)wink.gif

staying up late? look at me. :wacko:triso2.gif  *shows off the rings under his eyes* :paf:tripaf.gif
note: it's 00:14 now.

Offline DJ Omnimaga

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« Reply #31 on: August 18, 2006, 12:17:00 pm »
well tifreak8x was losing motivation cuz on other forums like UTI, MC, Cemetech nobody replied anymore in pokemon topic :(sad.gif
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Offline Radical Pi

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« Reply #32 on: August 18, 2006, 12:24:00 pm »
QuoteBegin-Spellshaper+Aug 18 2006, 04:14 PM-->
QUOTE (Spellshaper @ Aug 18 2006, 04:14 PM)
QuoteBegin-tifreak8x+Aug 18 2006, 11:10 PM-->
QUOTE (tifreak8x @ Aug 18 2006, 11:10 PM)
I really wish I had clones... :(sad.gif

Me not. *Spellshaper remembers the movie "the island"... :ninja:ninja.gif

 *Radical Pi
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Offline tifreak

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« Reply #33 on: August 18, 2006, 03:06:00 pm »
#26-50 sprites optimized... ;)wink.gif

back to xhtml though...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #34 on: August 19, 2006, 01:55:00 am »
yay I hope to see pokemon finished soon :)smile.gif
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elfprince13

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« Reply #35 on: August 19, 2006, 02:14:00 am »
QuoteBegin-xlibman+Aug 18 2006, 06:17 PM-->
QUOTE (xlibman @ Aug 18 2006, 06:17 PM)
well tifreak8x was losing motivation cuz on other forums like UTI, MC, Cemetech nobody replied anymore in pokemon topic :(sad.gif

 at MC the only people who care about Basic end up posting here anyway. and most of the people at UTI who are interested in it are also here.... and at Cemetech he still gets replies.

Offline Halifax

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« Reply #36 on: August 19, 2006, 04:02:00 am »
Dont give up tifreak i wanna play this game
There are 10 types of people in this world-- those that can read binary, and those that can't.

Offline tifreak

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« Reply #37 on: August 19, 2006, 04:29:00 am »
Still no plans on giving up...

Got pokemon #25-50 optimized. will do 51-75, or maybe even shoot for 100 today.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Halifax

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« Reply #38 on: August 21, 2006, 02:35:00 pm »
cool I hope you get it done
There are 10 types of people in this world-- those that can read binary, and those that can't.

Offline tifreak

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« Reply #39 on: August 22, 2006, 04:05:00 am »
Well, I am working on it. :)smile.gif

Just managed to get remotivated, so I should have them all done in the next 2-3 days (hopefully by wednesday though).
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #40 on: August 22, 2006, 09:30:00 am »
coool i cant wait :)smile.gif, will next release be when the game is 100% done(aka final release) or will there be a new demo?
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Offline tifreak

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« Reply #41 on: August 22, 2006, 04:37:00 pm »
just a new demo. BUT, I hope to have all routines and engines completed by that time, so it would just be a matter of adding maps and what not... :)smile.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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« Reply #42 on: August 23, 2006, 02:18:00 am »
sound cool :)smile.gif better to have everything finished first (engine) in case
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Offline tifreak

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« Reply #43 on: August 23, 2006, 04:43:00 am »
Well, for your reading pleasure, the stats of the sprites before and after optimizing:

c1-->
CODE
ec1
Program
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #44 on: August 23, 2006, 04:46:00 am »
O_Oshocked2.gif wow thats optimising madness, did u used some kind of compression or something?
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