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Portal Prelude

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DJ Omnimaga:
What would probably not be too hard to do is a 84+CSE port of Portal prelude. Only the screen stuff would need to be rewritten and speed wouldn't be an issue, except the transition between levels and the title screen would have to be removed. Someone would need to disassemble the Axe executables, though, so that the resulting ASM code can be ported to it.

MateoConLechuga:

--- Quote from: DJ Omnimaga on September 30, 2014, 02:09:47 pm ---What would probably not be too hard to do is a 84+CSE port of Portal prelude. Only the screen stuff would need to be rewritten and speed wouldn't be an issue, except the transition between levels and the title screen would have to be removed. Someone would need to disassemble the Axe executables, though, so that the resulting ASM code can be ported to it.

--- End quote ---
Well, actually, that is a lot more difficult than it sounds. :P It might be easier to just rewrite the entire thing. :)

(Gotta love necroposting, sorry. :P)

Builderboy, I once again congratulate you on such a fantastic game! :)

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