Omnimaga

Calculator Community => Completed => Major Community Projects => Portal X => Topic started by: Deep Toaster on November 08, 2011, 07:55:17 pm

Title: Portal userbar
Post by: Deep Toaster on November 08, 2011, 07:55:17 pm
As Builderboy requested on IRC:

(http://clrhome.org/images/portal.png)

Tell me what to put in the bottom-right corner :)
Title: Re: Portal userbar
Post by: annoyingcalc on November 08, 2011, 07:56:04 pm
That is awesome!
Title: Re: Portal userbar
Post by: parserp on November 08, 2011, 08:09:42 pm
EPIC. O.O
Title: Re: Portal userbar
Post by: LincolnB on November 08, 2011, 08:40:09 pm
freaking awesome! Put a little blurred running guy, blurred in gray because he's running so fast, in the right corner.
Title: Re: Portal userbar
Post by: Builderboy on November 08, 2011, 09:30:39 pm
I suggested he put a dude falling in an infinite loop :D Loving your awesome work Deep thought ^^
Title: Re: Portal userbar
Post by: LincolnB on November 08, 2011, 09:41:17 pm
Yeah, that'd be sweet. I'm excited.
Title: Re: Portal userbar
Post by: epic7 on November 08, 2011, 10:38:27 pm
Infinite loop dude would be cool
Title: Re: Portal userbar
Post by: Deep Toaster on November 09, 2011, 12:15:12 am
I suggested he put a dude falling in an infinite loop :D
That's a great idea. Could you whip up a quick animated screenie of a level where the character falls in an infinite loop between two portals separated by a single open tile? In other words, a scene that looks like
_
^

where the lines are the portals, and the character (carat) falls between them. I'm too lazy to do it pixel-by-pixel :)
Title: Re: Portal userbar
Post by: Builderboy on November 09, 2011, 12:57:39 am
(http://img.removedfromgame.com/imgs/PortalSpeeeeed.gif)

There you go :D I spaced the portals out by 2 tiles or else it gets a bit difficult to see what is happening D:
Title: Re: Portal userbar
Post by: aeTIos on November 09, 2011, 02:59:23 am
Wow cool level! are those =:=:=:= lines (but vertical) those blue things?
Title: Re: Portal userbar
Post by: Builderboy on November 09, 2011, 03:20:17 am
Yeah you can't shoot portals through them, and moving through them erases your current portals.  They do not, however, destroy objects
Title: Re: Portal userbar
Post by: aeTIos on November 09, 2011, 03:22:00 am
okay. and the beam in the demo is a red 'wall' isnt it?
Title: Re: Portal userbar
Post by: Builderboy on November 09, 2011, 03:22:35 am
Indeed it is ^^
Title: Re: Portal userbar
Post by: LincolnB on November 09, 2011, 05:04:43 pm
I still don't get how leafiness solved that level in 20 frikkin seconds. It took me like half an hour!
Title: Re: Portal userbar
Post by: C0deH4cker on November 09, 2011, 06:54:37 pm
Which level?

Btw, ive been playing this game like CRAZY since ive gotten it (played each level at least 15-20 times), so i can beat all of them on-calc so it looks like it was TASed. The last level is SO hard though. It took me the longest time to beat. It was even hard with the + key trick. Yes, i figured that out as well :P
Title: Re: Portal userbar
Post by: LincolnB on November 09, 2011, 07:12:53 pm
It's a level that was pre-beta that I think only me, builderboy, and leafiness played. But yeah, it's definitely going into the preliminary release, so you'll get to play it too.
Title: Re: Portal userbar
Post by: Deep Toaster on November 09, 2011, 07:37:44 pm
(http://clrhome.tk/images/portal.gif)

There ya go :)
Title: Re: Portal userbar
Post by: Builderboy on November 09, 2011, 07:57:22 pm
It's a bit hard to see that its a person, and you can't see the portals either, could there be a way to take the part of the screenshot where it is slowed down and use that to make it a bit more recognizable?  Maybe speeding up/slowing down the gif as necessary?
Title: Re: Portal userbar
Post by: LincolnB on November 10, 2011, 09:52:08 am
yeah, it's not very easy to see...