Author Topic: PortalX Screenshots  (Read 23011 times)

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Offline Builderboy

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PortalX Screenshots
« on: July 08, 2010, 02:53:01 pm »
Every good project needs a good screenshot thread!

Original project screenshots, and a mockup of map design.


Portal bumping, new player animation, and new tile effects.


Plasma balls, buttons, and crates


Speed runnn!!!! Plus a transition and moar plasma balls!


Some menu art, a large combination screenshot, and an animated menu screenshot


NOTE: All of these screenshots are made at low frame rate, if you want high frame rate screenshots sent me a PM and i can provide :)
« Last Edit: October 22, 2011, 10:59:10 pm by Builderboy »

Offline DJ Omnimaga

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Re: PortalX Screenshots
« Reply #1 on: July 08, 2010, 11:42:26 pm »
You spelled screenshit wrong.

That said that last level looks hard if not TAS'ed o.o

Offline Builderboy

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Re: PortalX Screenshots
« Reply #2 on: July 09, 2010, 12:53:48 am »
Haha i see that i did ;D And yeah thats one of the more difficult levels ive designed.  I have about 20 right now, but im hoping for 30 or more for the final game, although details are still being worked out.

Offline DJ Omnimaga

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Re: PortalX Screenshots
« Reply #3 on: July 09, 2010, 01:37:10 am »
Cool. Do you think the next demo (if any) will let us select which level to play, or maybe play each of them one after another?

Offline Madskillz

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Re: PortalX Screenshots
« Reply #4 on: July 09, 2010, 02:09:47 am »
That is pretty impressive...I cant wait to try this out

Offline Builderboy

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Re: PortalX Screenshots
« Reply #5 on: July 09, 2010, 02:13:54 am »
If there is another demo, most likely it will be another proof of concept demo, not an actual puzzle, and definetaly not a demo with multiple levels.  In the final game you will be able to play select levels once you have beeten them tho

Offline DJ Omnimaga

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Re: PortalX Screenshots
« Reply #6 on: July 09, 2010, 02:53:43 am »
Aaah ok I see. I can't wait for final version ^^

It will sure be featured on ticalc when it comes out there, altough I suspect it will take a month or two like usual x.x

Offline Galandros

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Re: PortalX Screenshots
« Reply #7 on: July 23, 2010, 09:43:12 am »
Nice set of screenshots you have done so far. ;)

I love the physics puzzles you have done.

Also nice TAS. It gives the best screenshot of Portal X and most good looking TAS on a calculator I have seen.
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Offline Builderboy

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Re: PortalX Screenshots
« Reply #8 on: July 24, 2010, 02:50:23 am »
Thanks :) And about the TAS, i have gotten even faster runs with my version that waits for a keypress, but as im working on upgrading the key system right now, i fear it may be more difficult to make that version in the future D:

Offline Hot_Dog

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Re: PortalX Screenshots
« Reply #9 on: July 24, 2010, 11:40:27 am »
How'd you get the pure black and white screenshot?

Offline Raylin

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Re: PortalX Screenshots
« Reply #10 on: July 24, 2010, 11:42:27 am »
I think WabbitEmu does that if you play with the settings a bit.
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Offline Builderboy

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Re: PortalX Screenshots
« Reply #11 on: July 24, 2010, 03:12:00 pm »
Are you talking about the top 3?  I used CalcCapture to take those old screenshots, thats why they are a different Color :)

Offline DJ Omnimaga

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Re: PortalX Screenshots
« Reply #12 on: July 29, 2010, 04:25:03 pm »
CalcCapture also preserves the pixel squares delimitations. Also if you set everything to 0 and 256 level color, I think you can even preserve the Wabbitemu color, too. Contrast may look lower, though, so maybe setting contrast to 50 or 100 can fix it. I attached a screenshot below as example. You may need to slow down capture rate, too, if it goes too fast (like in my screenshot)

Thanks :) And about the TAS, i have gotten even faster runs with my version that waits for a keypress, but as im working on upgrading the key system right now, i fear it may be more difficult to make that version in the future D:
You should try to make a TAS using one of the latest Wabbitemu builds. It now supports 1% speed instead of 5% :P
« Last Edit: July 29, 2010, 04:43:31 pm by DJ Omnimaga »

Offline Builderboy

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Re: PortalX Screenshots
« Reply #13 on: December 08, 2010, 12:40:08 am »
Alright all the screenshots are now much lower framerate so Chrome users and other slow computers should be able to handle them better :)

Offline DJ Omnimaga

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Re: PortalX Screenshots
« Reply #14 on: December 08, 2010, 12:46:55 am »
THose are really great to watch again! Do you still plan to post ones at higher framerate elsewhere or in the topic as well in the future, in case a Youtube vid was made or something? :P