Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - MPoupe

Pages: [1] 2 3 ... 12
2
News / Re: Cemetech Contest #13: "Games with Cats & Space"
« on: November 27, 2014, 10:48:51 am »
What is the default meaning for "space" ? As almost any English word it has many meanings, e.g. character with ASCII code 32, the button on the keyboard, which types this character, and many others.
The default meaning of "cat" is probably the animal, but it has also many meanings.

I am interested how will you handle any game, which would contain space (or even more spaces) and cats, but NOT the space and cats you meant :-)


3
News / Re: Smf Upgrade - The Dawn of a New Era
« on: March 04, 2014, 10:50:16 am »
Nice...
 When I saw different GUI here I was thinking, that omnimaga site is broken. So it is not broken, but it is an upgrade.
Any chance to switch back to the original design ?

4
Casio PRIZM / Re: CGDoom
« on: September 17, 2013, 02:00:36 pm »
Great! I think it is a little faster, but I can't tell. Also, did you use this build of 0.4 stuff?

Btw, are you planning on doing anything else for the Prizm (perhaps something like a gameboy emu :P)? Most, if not all, of your Prizm projects are really cool and fun to use. :D
No, it is clean SDK 0.3. It was a test how it works. Until now I always used Simon's miniSDK.

It seems now I have more free time than in the past (I changed my job), so I hope I will be able to develop something for Prizm.
First I want to continue on the old projects (CGDoom, fxTerm), then I have some ideas. But no, I will not write gameboy emu :-)

5
Casio PRIZM / Re: CGDoom
« on: September 16, 2013, 03:47:23 pm »
Hello,
I finally recompiled CGDoom by PrizmSDK 0.3. I used software support for 64 integers, so I removed my very slow routines for multiply and divide for 64 bits. Other sources untouched. So it might be little faster.

Test it if you want.:-)

6
Casio PRIZM / Re: CGDoom
« on: June 12, 2013, 04:12:08 am »
Actually you can switch between default difficulty 3 and super easy difficulty -1 by button [^]. ;-)

7
Casio PRIZM / Re: CGDoom
« on: June 11, 2013, 09:45:50 am »
How do we change the difficulty settings by the way? Because this version of Doom is incredibly hard (I die in 3 hits O.O)
The difficulty is hardcoded in this version. But the source code is available :-)

8
Casio PRIZM / Re: CGDoom
« on: May 22, 2013, 04:08:44 am »
I hope I will continue with development in near future, but currently my job saturates me :-(
BTW: do you want to help me ?

9
Casio PRIZM / Re: CGDoom
« on: May 21, 2013, 11:11:55 am »
I hope the project is hibernated only.

10
Casio PRIZM / Re: How to go on Internet on the Casio Prizm
« on: March 14, 2013, 08:39:03 am »
I finally got it working so I can IRC on my Prizm, so I guess you might want a tutorial.
...
Have fun ^_^
Nice use of fxTerm :-)
It should work also with fx9860G, I released fxTerm for 9860G some time ago here: http://ourl.ca/11749/332361
I am not sure if anybody tested it, so this could be a opportunity.

11
Casio PRIZM / Re: CGDoom
« on: January 11, 2013, 03:08:34 pm »
Are you going to fix the crashing? It seems like this project is DEAD.
I do. Currently I do the research - where to find the needed RAM. I have some ideas,e.g. use IL memory and MERAM. I need as detailed map of memory as possible,

Currently I know these memory areas (VRAM excluded)

0x880A2AD5..0x880CB2D5:SaveVRAMBuffer 165888 bytes, unaligned address
0x880F0000..0x8815FFFF: system stack (512 kB)
0x88160000..0x881DFFFF: add-in stack (512 kB),
0x881E0000..0x881FFFFF: heap. (128 kB)
0xE5200000..IL memory - 16k of on-chip memory
0xE8080000..MERAM - 128k of on-chip memory

Do you have more details ?

12
Casio PRIZM / Re: Educational Zone
« on: January 10, 2013, 11:19:54 am »
... so if our teacher doesn't know anything about math...
What does this teacher teach you ? Math ?

13
Casio PRIZM / Re: FXTerm - VT100 terminal emulator for Casio fx cg
« on: January 04, 2013, 08:21:28 am »
I do :) I'll test it when I get home, but that'll be in 7 hours...
Do you have SH4 or SH3 based fx 9860G  ?
Does it work for you ?

14
Casio PRIZM / Re: FXTerm - VT100 terminal emulator for Casio fx cg
« on: January 03, 2013, 04:30:55 am »
Glad to hear it is ported to this older model :). Does it run on the SH4 version of the calc or the SH3 one?
It works for SH3, I have it in my calc. But I used only syscalls, no direct HW access, so I think it should work on SH4 too. But unfortunately I do not have SH4 based 9860 so I cannot test it.

15
Casio PRIZM / Re: Mass Storage for Prizm
« on: January 02, 2013, 05:46:40 am »
...I guess you could solve this with swap.
The flash is very slow, as SimonLothar wrote in his fx_calculators_SuperH_based_xx manual:
"...The system needs about 3 minutes to create a file of 1 MB size...", which less than 6KB/s.

Pages: [1] 2 3 ... 12