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Messages - hardyboy16jm

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1
Axe / Re: Archiving Programs within Axe programs
« on: December 07, 2012, 08:02:17 pm »
Additionally, Axe has an auto-backup feature that will backup your source when you compile it.
and how does one get to the backed up code?

2
Axe / Re: Archiving Programs within Axe programs
« on: December 07, 2012, 07:44:10 am »
If you compile your program for noshell, it's actually pretty easy and the OS doesn't get into your way:

Code: [Select]
.AXE
Archive "prgmAXE"

Ta da!
I tried this but got an error when i tried to compile. It said "no nested libs".
That seems like a strange error to get in those circumstances, what version of Axe are you running?  And are you sure you typed it in exactly right?
I typed it exactly like that. I'm running v1.0.5
Oh, and by the way, I actually want to archive the source code for the program, not the compiled one.

3
Axe / Re: Archiving Programs within Axe programs
« on: December 06, 2012, 09:39:03 pm »
If you compile your program for noshell, it's actually pretty easy and the OS doesn't get into your way:

Code: [Select]
.AXE
Archive "prgmAXE"

Ta da!
I tried this but got an error when i tried to compile. It said "no nested libs".

4
Axe / Re: Archiving Programs within Axe programs
« on: December 06, 2012, 09:32:58 pm »
But why do you want to archive the program you are runnin ? ???
Can't you just launch it with a shell that is able to launch archived programs (that is to say, any shell) ?
Oh, i probably should of put this in question, but I meant that while i was still making the game, i could archive itself while i was testing it because if tried to make it like five times but my calculator keeps getting frozen, so i have to take out the batteries and clear the ram

5
Axe / Archiving Programs within Axe programs
« on: December 05, 2012, 10:10:36 pm »
Is there any way that I could archive an axe program within itself? When I say that, I mean the same axe program, too. Or if I can't do it within the main program, can I run a sub program and the archive the main program?

6
Axe / How to use the Copy and Fill commands
« on: November 03, 2012, 11:37:33 pm »
How do I use the Copy and Fill commands? Are they related? Please go in depth.

7
Axe / How to change a string's content
« on: November 03, 2012, 12:14:02 pm »
Can somebody tell how to change a string's contents?
Like if I were to say "STRING1" -> Str1
How would I change that because if I just have another line of code that says "1GNIRTS" -> Str1, I get an error that says Duplicate Symbol.
Thank you.

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