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Messages - Ti-newb

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1
Miscellaneous / Re: Post your desktop
« on: April 17, 2014, 03:54:01 pm »


This WAS my desktop a couple years ago running on my 720P laptop screen.

2
TI-BASIC / Re: basic clock program for any ti caclulator
« on: April 17, 2014, 02:43:08 am »
Well, i haven't coded for the Ti-84 in a long time, but here i go :DDD


I've always wanted to try this but i guess in the past i failed. Gave it a try now and I think this'll work: (Il go test bugs soon)

I'll do some comments with "//" to explain my code
So anything after the //THIS IS A COMMENT and should not be included in the code


EDIT1: Changed the code, should be working now. maybe i'll go make it more pretty later ;D

[/code]
Code: [Select]


ClrHome


5 -> A  //length of Hour hand (in pixels), you may adjust these numbers if you want
7 -> B   //length of Minute Hand
25 -> C  //length of Seconds Hands


DelVar D
DelVar E
DelVar I
DelVar J
DelVar N
DelVar O
DelVar Z


Circle(48,32,C+1)     //setting up the circle encompass your second hand + 1 pixel


while(getKey != 45) //press CLEAR to stop program


getTime -> L1          //puts the time in a list, L1(1) holds hour, L1(2) holds Minutes, L1(3) holds Seconds


L1(3) -> S
Line(48+D*B,32+E*B,48+D*C,32+E*C,0)        //The second hand would erase the Hour and Minute hands if ever ontop of them
cos(S*6)->E                                                     // And i didnt want to update everything everytime
sin(S*6)->D                                                     //So i just made my Seconds Hand exist starting from the endpoint of Minutes Hand                                                     
Line(48+D*B,32+E*B,48+D*C,32+E*C)


  if(S = 0 or Z = 0)                                           //Only update when Seconds reaches zero
  Then
   L1(2) -> M                                               //Minute Hand
   Line(48,32,48+I*B,32+J*B,0)
   cos(M*6)->J                                             //Calculating Position. I,J I being my X-coordinate and J being Y-coordinate
   sin(M*6)->I
   Line(48,32,48+I*B,32+J*B)
   
   L1(1) -> H                                               //Hour Hand
   Line(48,32,48+N*A,32+O*A,0)
   cos(H*15)->O                                         //Calculating Position (24 hour assumed) N being X, O being Y
   sin(H*15)->N
   Line(48,32,48+N*A,32+O*A)
   
   1->Z                                                        //Variable so Minute and Hour are updated upon start-up
  End


End


3
News / Re: SourceCoder 3 Nears Completion
« on: February 03, 2014, 06:50:54 pm »
Wow this looks really nice, good job :D

4
TI-BASIC / Re: nspire basic storing game data help pleas3
« on: January 27, 2014, 04:28:32 am »
Hey :) i'm probs also going to look into this in the near future. If u find out let me know, otherwise, id probs make my own "decoder" and to read the save files. And ofc, a function to create them haha.

5
lol i broked'd'd the chain =)

6
News / Re: Axe Parser v0.5.0 Released
« on: February 12, 2011, 11:29:23 pm »
oooooooooooooh! i wanna DL!

7
Minecraft Discussion / Re: Minecraft
« on: December 08, 2010, 12:10:28 am »
lol dont worry omni. its more of like... a game when ur bored type of game.. not like im gonna do it over my homework type of game.. =)

and will.. really? i didnt know that =O, i thought u could use the whole entire world if u wanted.. which is basically infinite.

8
Minecraft Discussion / Re: Minecraft
« on: December 07, 2010, 01:12:13 pm »
lol. im pretty sure some guy has made a computer on Minecraft that can actually run programs. idk =) we can try LOL. Redstone = lots of potential!! and plus.. we have basically the whole entire world to build a circuit.. =)

So instead of minecraft on TI calcs.. TI CALCS IN MINECRAFT =OOOOO

9
Anime and Manga / Re: Naruto
« on: December 07, 2010, 12:18:40 am »
Lol holy crapppppp!!! Naruto this weeeeeekk omggggl

10
Minecraft Discussion / Re: Minecraft
« on: December 06, 2010, 11:27:44 am »
we should make an Omnimaga Server!! lol =) And Eeems, long time no see.

11
Minecraft Discussion / Re: Minecraft
« on: December 06, 2010, 10:59:42 am »
Thanks Omni =). and Geno, maybe il join ur server when i have more time, but at the moment, im doing branch mining for diamonds =]]]]]] lol and im gonna go crazy with it.

And omni, yeah its like basically.. the whole world is editable, and the world is as big as your computer can handle (usually like 7x bigger then the real earth).
and in the game, you can.. for example (in the paid version) Break down a tree and then take the tree and make planks using your crafting square. After that, you can take 4 planks and shape it in a square which would = a tool box. and then u can make more stuff.. like picks for getting through rock faster, or torches so you can see in the dark and other stuff like swords and arrows. and lots of people just go on and do random stuff =) PLUS!! YOU CAN MAKE MINECARTS (basically, you can make rollercoasters lol).

12
Minecraft Discussion / Minecraft
« on: December 06, 2010, 01:31:12 am »
Has anyone ever played the game.. MINECRAFT!?!?!?!?! Made by Notch?!!

if u havent, go check it out. www.minecraft.net (lol its not a rickroll  :) ) and maybe post up some screenies or stories lol =)

Btw, Notches development blog is here.. www.notch.tumblr.com

Info: Minecraft is a indie game originally made by 1 person: Notch. but since hes sold so many copies, he gained around.. 6 million dollars US, so he assembled a company named Mojang Specifications along with a team of.. idk 7? anyways, its cool check it out =)

13
TI Z80 / Re: PapiJump
« on: December 06, 2010, 01:23:48 am »
nice!! im impressed about the speed. =)

14
TI-BASIC / Re: Collision Detection Explained
« on: November 02, 2010, 03:05:15 pm »
Ty for the tutorial =). Easily understood ttytytyty

15
Gaming Discussion / Re: iCCup: Who can join who?
« on: June 17, 2010, 11:34:59 pm »
im usually on.. like every night.. Like i can go on Iccup right now if i wanted.. but usually i wait for my friends and we play xD. Tell me ur username (ign?), so when i add u i'll know when ur on.

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