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Topics - bryoda12

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Axe / Sprite Reducer
« on: December 13, 2010, 07:13:08 pm »
In a game I'm currently making, I'm looking for an efficient algorithm to reduce a 16x16 sprite to 8x8 without just clustering every 4 pixels together because that looks like crap, It is in 4-level grayscale. does anyone have any help that they could give me for this?

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