1
TI-BASIC / Simple little character generation program.
« on: November 04, 2018, 01:03:22 pm »
I was watching youtube and there was a guy drawing a character based on numbers generated randomly from a 20 sided dice. Each roll represented a certain attribute, and the higher the number the more it leaned towards one attribute or another. For example, there was a size attribute which could either be small or huge. A roll of 1 would represent a tiny character while a 20 would be a giant character. He had each attribute written down, and he'd draw a line under each attribute show how far it leaned one way or the other.Offhandedly, the guy mentioned that "you could probably write a program to do this, but what fun would that be?" I thought it might be fun, so here are the results. Just felt like sharing because it's the first real thing I've written in a long time, and it came out pretty much just like I wanted.