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Topics - DJ Omnimaga

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31
Miscellaneous / Tetris: The Movie!
« on: September 30, 2014, 11:52:53 pm »
Seriously, are they really doing it?? O.O
http://www.engadget.com/2014/09/30/tetris-movie-yes-really/
http://tvanouvelles.ca/lcn/artsetspectacles/general/archives/2014/09/20140930-220817.html

If this is real, I am really curious about how they could make a movie script out of Tetris? Would the movie look like this? :P


32
Music Showcase / [update] Songs that might become things
« on: September 28, 2014, 09:50:40 pm »
http://xlib.mtv-music-generator.com/DJOmniUnnamedEurodance.mp3

I haven't done non-hardcore dance stuff in ages. I don't know what I will do with this one since my current album has an UK Hardcore-related title and picture and it would be weird to put eurodance on it. I might just slap extra text on the album cover stating that it features both hardcore and some eurodance music, so that I don't need to restrict the album to hardcore. But yeah the song demo above is something I was working on recently.

It's pretty inspired from 1999-2002 eurodance, especially the Froggy Mix album :P


Also here are more songs I have worked on lately:



UPDATE (October 7th): Demo of Firestorm remix in the works: http://xlib.mtv-music-generator.com/DJ%20Omnimaga%20-%20Firestorm%202015%20Demo.mp3

33
News / Next-to-last calc program round-up news article
« on: September 22, 2014, 01:49:28 am »
During the last two years, you might have remembered how I sometimes post news articles featuring recent calculator program releases in batch, usually during Summer or at the start of school year. Unfortunately, this particular news article and the next one afterward will be my last dedicated coverage of TI/Casio/HP community releases. This news will cover utilities, while the next one will cover games. With a non-game feature pending queue spanning two years, I don't think I need to explain why I won't be doing such news afterward (unless of course I feel like writing a news but that won't be regular community coverage).

So now, here is part 1: Utilities and programming tools!


TI-z80 calculators

-UOSRECV (a little program for the 84+, 84+SE, and (yes) 84+CSE to receive unsigned OSes)

-Calc2Key (Control your computer with your TI-83+/84+. REQUIRES TILP)

-USBpad8x (Control your comp with 84+. No TILP install required)

-PixelScape (online Sprite/Map editor for Axe coders. Let's hope that this one, unlike Aichi's map editor, stays online for more than 1 year)

-TileIt (an on-calc one)

-Pageswap Axiom (the one that lets you use up to 40 KB of executable code)

-GPS for graphing calcs (another rocking hardware mod from Kerm)

-Since my program feature articles normally requires an actual executable download, the next program doesn't qualify, but since this is the last time I will ever cover community releases, I will let this one in anyway: Graph3DC! When this ASM 3D grapher comes out it will be amazing.

-KnightOS is worth mentionning since it progressed a lot in the past few months, although we still hope it gets finished, unlike the many other TI-OS projects in the last decade.


TI-Nspire

-Lua Cellular Automata (Self-explanatory. For the TI-Nspire)

-WP 34s emu for the Nspire (Emulator of the popular community calculator WP 34s based on HP's models. So now you can use this awesomeness on your TI-Nspire!)

-KuroRPG (not finished yet but if it comes out it's an RPG Maker XP port for the Nspire. Basically, you will be able to create RPGs without learning how to code)

-Back in 2012 and 2013, TI-Nspire window libraries were mainstream projects in the community. Three got released within a few months span at the time and they are all good: WZGUILib (the oldest one), Winbox and TI-Masterbox!

-MicroPython for the Nspire  (Vogtinator, the author, told me to wait before making a news about it since it's far from complete, but since I won't be doing news coverage after this set of two articles, I am mentionning it now. But yes, now you can program in Python on your TI-Nspire!)


Casio

-OS 2.04 for FX-9860 Slim (9860 Slim now upgradeable to OS 2.04, and we know this is something people have wanted for a long time, since Casio stopped supporting that model half a decade ago.)

-OS 2.00.1000 for ClassPad II (Minor update for the fx-CP400 model that mainly fixes e-Activity)


HP Prime

-Conway's Game of Life (New version of HP Prime Conway's Game of Life, that runs at 1.5 FPS instead of 0.2.)


For the next and last feature round-up, calculator games will be covered, after which news requests will have to be sent at http://ourl.ca/request/

34
Minecraft Discussion / Minecraft will now cost $499.99
« on: September 15, 2014, 12:07:24 pm »
Basically M$ bought Mojang
https://mojang.com . what do you think this means for the modding community and the future of the game on non-XBox consoles?

35
Music Showcase / In UK Hardcore we Trust!
« on: September 04, 2014, 12:36:48 am »


https://djomnimaga.bandcamp.com/track/in-uk-hardcore-we-trust

In UK Hardcore we trust is another new UK hardcore song from me! This one is based a lot on the other one but has a bit of a makina and acid feel. It also took much longer to make. Made using Music 2000 (MTV Music Generator) on a Playstation emulator.

36
So 3 years ago, I bought an iPod Touch 4 that I stopped using the next year, but back then I was not familiar with batteries in those devices so I just let the device sit in standby mode, unused, in the drawer after I "upgraded" to a Samsung i5510 phone.

I recently heard that leaving batteries of such devices at 0% charge for months could actually damage the battery in some ways but I was unsure which one exactly. I heard stories about swollen batteries and explosions, but a lot of Google posts mentionned that it happens when the battery is overcharged, overheated or if it's several years old. But without charging it I will never know if it can still hold a charge (so that I can trade-in my iPod Touch at the Gamestop store).

Should I take a chance and see if it will charge or should I just immediately discard the unit inside a Staples electronic recycling bin?

37
News / Omnimaga moves 1 generation up
« on: September 01, 2014, 08:54:02 pm »
In this new age of tablets, smartphones and causal gaming such as Minecraft, calculator programmers have become increasingly sparse. The few that still ventures into calculator programming now usually stick to Github, Facebook, their personal blogs or IRC to showcase their projects instead of forums. As a result, the days of the calculator community have been counted for well over 8 years now, despite a few waves of newcomers resulting from calculator-related novelties every now and then, and the day when smartphones will no longer be banned from any class nor exam in the world, calculators could possibly either become a thing of the past or be adopted by vintage computer programmers and the like.

No matter what, Omnimaga still get new members from any school age, some who were not even born when it originally started. Because yes: Today it has now been 13 years since Omnimaga as a group was founded (the site itself started two and an half years later)!

Hundreds of calculator games and programs have been released by its staff over the years, as well as many PC programs and several electronic songs. It went through ups and downs, including a 6 months shutdown in 2008, reaching record TI community activity levels during its glory days and today the forums is slowly approaching 400,000 posts!

So basically, thanks to everyone who have allowed Omnimaga to last this long and let's hope it lasts even longer in one form or another! There is no 13th anniversary Youtube video available to celebrate Omnimaga's birthday (maybe for the 15th?), but for people who have missed some of the past Omnimaga releases, here are the 6th through 10th anniversary videos, as well as the HP Prime, TI-Nspire and Axe tribute videos below:

6th anniversary (2007)
6th anniversary (unused)
The Resurrection (2008)
8th anniversary (2009)
9th anniversary (2010)
10th anniversary (2011)
Axe Parser Tribute (2010)
Ndless: Nothing's Gonna Stop us Now (2010)
The first ever TI-Nspire Lua games (2011)
HP Prime Tribute (2014)

38
Art / DJ's original album artworks (high quality)
« on: September 01, 2014, 12:09:16 am »
As you are probably unaware due to the fact only my albums made since 2011 are available on Bandcamp, I actually released many albums beforehand, but none ever got for sale except a short-lived attempt with an happy hardcore compilation (the site that let me sell music for free didn't even work). This would be the chronology of my releases (some extra info is available at https://docs.google.com/spreadsheet/ccc?key=0Aq6FkghT6iTtdHZwaGFXLTU2SXpvV0dURHJzZV9qV1E&hl=en_US#gid=0 except the oldest and newest albums):

2003: Omnidance 1
2003: Omnidance 2
2004: Omnidance 3 (CANCELED)
2007: Epic Journey Through the Galaxy
2007: Dark Side of the Moon (re-released as Journey through the Moon Dark Side)
2007: Enter the Dream World
2007: Hardcore Armageddon
2007: Angel In the Stars
2008: It's the End of Time
2008: Destiny Knight
2009: Magic Hardcore (CANCELED)
2011: Tales of the Knight of the Moon
2012: A Decade of Magic Hardcore (2002-2012)
2012: A Decade of Omnidance (2002-12)
2013: Ancient Kingdom of Omnimaga
2014: Unfinished (Single)
2014: Ancient Kingdom of Omnimaga Special Edition (The last two combined together)

Unfortunately, in 2007 I lost half of the album cover artwork files I had except for low quality GIFs at lower resolution. The first 5 albums are the ones affected. Luckily, however, back in the day I printed cheap jackets for CD covers and back covers using the high quality image files, so now I have decided to scan them then filter them so that higher quality versions of my old album covers can once again be seen! Keep in mind that for the Destiny Knight and canceled Magic Hardcore albums, there was never a back cover made for it. The first images won't be as good as the 2007-08 files, but at least they will be much better than the 350x350 (or worse) GIF files I had.

Click the images for larger view:























Unused cover->





There are obviously no original covers for the Omnidance albums, as they used recordable cassettes and I had no computer back then to create cassette artwork.

39
OmnomIRC Development / How to see who PM'ed me on Omnom?
« on: August 28, 2014, 01:53:41 am »
See topic title. I was wondering how in OmnomIRC can we see who PMed me? Sometimes, when somebody sends us PMs they appear in the active tab and I think a new tab will open, but most of the time no new tab will open automatically and if we don't pay attention we might miss out PMs displayed in the main tab, as they are gone on next refresh.

So I was wondering if there was a command that listed people who PMed us in the past, so that we can manually type /query username then see what we might have missed?

41
I stopped doing dance and rave music a few years ago since I wanted to focus on power metal, but today I was bored and decided to make an UK/Happy hardcore remix of my power metal song called The Warrior Says Goodbye. This remix is heavily based on the UK hardcore versions of Grooving to the Melody and Trance of Time.



https://djomnimaga.bandcamp.com/track/the-warrior-says-goodbye-uk-hardcore-remix

42
Humour and Jokes / Pyongyang Racer (yes, they actually made a game)
« on: August 14, 2014, 02:53:01 am »
O.O

I don't know what to say...  http://www.pyongyangracer.co/



Yes, this is a legit game, even if I posted this in the humor/jokes section instead of gaming discussion. I guess Tvtropes was right in saying this game is so bad it's good and I would say to the point of hilarity. :P

43
News / PrimeCaster3D, Quest CX & SimCitx
« on: August 07, 2014, 08:43:20 pm »
A few days ago, Critor has released a raycaster engine for the HP Prime called PrimeCaster3D. Unlike raycasting engines for other calculator models, this one even features shading and variable wall height!

Have you ever wished that you could have a raycaster run at 2 FPS in pure TI-83 Plus or Casio BASIC? Well, unfortunately that will never be possible, but if you have an HP Prime and thought it would be the case on that calc too, then get ready: Critor has just released PrimeCaster 3D, a variable wall height raycasting engine for the HP Prime!



Because guess what? You read it and see it right: This raycaster even supports variable wall height, and as if it wasn't enough, it supports shading too! You can jump, climb stairs and from what I can see while moving around, it seems that some floors show reflection of walls.

The frame rate is very slow, though, but given the fact this is written in HP PPL rather than C and ASM, it's ridiculously impressive. You can adjust the frame rate to whatever you like and the raycasting quality will automatically adjust itself to match the frame rate you want, but above 3 FPS on-calc it starts being hard to see anything. This is why the maze game will look nicer on the simulator than the calculator at the same FPS (the screenshot above has been altered to show approximately how fast the quality shown in it runs on a real calculator. You can also change the weather or lightning effect by switching between darkness, fog and light (the latter which turns off all shading)

In order to allow a game to use this engine, level design would have to be made so that wide-open areas are obstructed by walls, cutting the view down, as it runs faster in smaller rooms. Also, some elements such as shading support and variable wall height would probably have to be eliminated or toned down. Regardless, this awesome program shows once again what the HP PPL language of the HP Prime is capable of and gives an idea of what kind of game could be achieved in it!

Download link: http://tiplanet.org/forum/archives_voir.php?id=87246
Source: http://tiplanet.org/forum/viewtopic.php?f=55&t=15033



In addition to that, LinkWebmaster has released an arcade strategy game for the TI-Nspire calculators called Quest CX, featuring amazing graphics, where you defeat hordes of monsters to advance in your quest to save the world from evil:



The readme states that it was created under OS 3.9, so it is possible that this OS is required to play the game. If that is the case, if you still want to use Ndless, it might be better that you use an emulator or a second calculator hardware to play it since it is impossible to downgrade from OS 3.9 (Ndless only runs on OS 3.1 and 3.6).

Download link: http://tiplanet.org/forum/archives_voir.php?id=87078
Source: http://tiplanet.org/forum/viewtopic.php?t=15024



He also released a nice-looking Sim City clone for that calculator called SimCitx, also featuring amazing graphics and many features. You need to read the readme and be familiar with Sim City in order to play, so it might be challenging or hard to figure out at the beginning.



Download links:
http://www.ticalc.org/archives/files/fileinfo/460/46069.html
Since for the past 6 weeks, ticalc.org has been incredibly slow to access for most people in Quebec, Atlantic Canada and Northeast USA, they might have to use the following link instead:
http://anonymouse.org/cgi-bin/anon-www.cgi/http://www.ticalc.org/archives/files/fileinfo/460/46069.html

44
HP Prime / An HP Prime raycaster?
« on: August 05, 2014, 04:14:03 am »
Have you ever wished that you could have a raycaster run at 2 FPS in pure TI-83 Plus or Casio BASIC? Well, unfortunately that will never be possible, but if you have an HP Prime and thought it would be the case on that calc too, then get ready: Critor has just released PrimeCaster 3D, a variable wall height raycasting engine for the HP Prime!



Because guess what? You read it and see it right: This raycaster even supports variable wall height, and as if it wasn't enough, it supports shading too! You can jump, climb stairs and from what I can see while moving around, it seems that some floors show reflection of walls.

The frame rate is very slow, though, but given the fact this is written in HP PPL rather than C and ASM, it's ridiculously impressive. You can adjust the frame rate to whatever you like and the raycasting quality will automatically adjust itself to match the frame rate you want, but above 3 FPS on-calc it starts being hard to see anything. This is why the maze game will look nicer on the simulator than the calculator at the same FPS (the screenshot above has been altered to show approximately how fast the quality shown in it runs on a real calculator. You can also change the weather or lightning effect by switching between darkness, fog and light (the latter which turns off all shading)

In order to allow a game to use this engine, level design would have to be made so that wide-open areas are obstructed by walls, cutting the view down, as it runs faster in smaller rooms. Also, some elements such as shading support and variable wall height would probably have to be eliminated or toned down. Regardless, this awesome program shows once again what the HP PPL language of the HP Prime is capable of and gives an idea of what kind of game could be achieved in it!

Download link: http://tiplanet.org/forum/archives_voir.php?id=87246
Source: http://tiplanet.org/forum/viewtopic.php?f=55&t=15033

45
Music Showcase / Destination 1999 A.D (new song by DJ)
« on: August 04, 2014, 03:31:57 am »
Heya, here is another new song from me, called "Destination 1999 A.D.": http://www.reverbnation.com/q/4xmtxg

The title is inspired from the fact that I had this song idea in my head since 1999 and it is heavily inspired from F-Zero X for the Nintendo 64. However, the title would also fit well with the music theme, because the song is about going back in 1999 to find the key (Elemental Cross?) to save the world in the future. The travel back in time is done in extremis, as demonic creatures are approaching to eliminate what's left of humanity, including you, who were busy listening to the song.

Since that song is meant as some sort of album intro, if it was made into a real band song, it would be instrumental, hence why you hear a keyboard solo through the entire song.
http://www.reverbnation.com/q/4xmtxg



I also made another similar song (that was started in 2012, although I got the chorus idea back in 2004) a few days ago, which I posted in news as well. It's called Elemental Cross and is also available through the link above.


Anyway, enjoy! :D I now need a custom album cover art though. <_<

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