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Messages - Darl181

Pages: 1 ... 251 252 [253]
3781
Axe / Re: Wave Simulator (sortof)
« on: June 22, 2010, 02:24:16 pm »
Yeah, libraries suck.  I just try to avoid using one of the PC's at my parent's house because they'd probably start filtering/blocking almost everything...that's what they did to my brother.
Anyways, by 'fluctuate' I don't mean waves, but the whole screen still changing contrast for a second or two before settling to a neutral shade.  Think of it like plucking a rubber band and it vibrates for a minute or so.  The contrast level 'vibrates' for a bit before settling.

I'll try to get a video of it soon (once I find my SD card for the camera).


3782
Axe / Re: Wave Simulator (sortof)
« on: June 21, 2010, 04:29:02 pm »
Okay, I was reading through page 25 or so of the bug reports thing and would like to say that I'm NOT gone... I just have only a 90-minute slot in which to use the computer.
Example below.

Anyways, I've tried it again and I've noticed the screen kind of fluctuates.

Below is the source for any brave souls who wish to try it.
great...5 minutes now...

3783
The Axe Parser Project / Re: Your Projects - Post and Critique
« on: June 18, 2010, 04:29:51 pm »
I've just been messing around, but this time it actually yielded something. :o

One is a pixel that bounces around a defined border, creating some interesting effects and patterns.
The other program lets you experiment with sound

up\down: change pitch
left\right: change length
trace\graph: change interval

3784
Axe / Re: Wave Simulator (sortof)
« on: June 18, 2010, 03:17:15 pm »
Quote from axe documentation:
"Shade(EXP) Sets the contrast. 0 is lightest, 63 is darkest. "
Repeat 1=2
If getKey=15
Goto E
End
-1→B
62→A
Repeat A>62
Shade(A)
A+B→A
If A<1
-B→B
End
End
End
Lbl E
Shade(47)

The loop is set up so A is always <62 and >1.

A is always in the range.
What DJ said about the display not liking high speed contrast changes seems to make the most sense.
I'm guessing that the LCD has just a slight tinge of blue and the quick adjustment brings it out more...?


EDIT: perhaps I should clarify more.  It wasn't a BSOD, just a blue screen.  No words.  Just blue.

3785
Axe / Re: Wave Simulator (sortof)
« on: June 16, 2010, 04:28:31 pm »
It was the second one, with the Shade( command.
Reply #14

Got to go, my library session's about to time out.  I should be able to get back on around noon tomorrow.

3786
Axe / Re: Wave Simulator (sortof)
« on: June 16, 2010, 04:11:55 pm »
It didn't show text or anything like the windows BSOD, it just turns this vibrant blue (kind of like the blue in most of the links) and fades back at the end.

@calcdude: yes, it was just axe

BTW i'm using an 84+ with os2.43

3787
Axe / Re: Wave Simulator (sortof)
« on: June 16, 2010, 03:55:38 pm »
I don't know how it worked, but something i did made the screen turn blue, but I can't remember what it was...

EDIT....
here it is

Repeat 1=2
If getKey=15
Goto E
End
-1→B
62→A
Repeat A>62
Shade(A)
A+B→A
If A<1
-B→B
End
End
End
Lbl E
Shade(47)

3788
Axe / Re: Wave Simulator (sortof)
« on: June 16, 2010, 03:47:26 pm »
Cool, I found about the same thing in geometry ;)

What I was doing, though, was playing around with 'Pause'.
Something like this:

Repeat getKey≠0
DrawInv
DispGraph
Pause 3
DrawInv
Dispgraph
Pause 4
End

I know it doesn't have greyscale, but it's fun to play with.

EDIT: yes, random pointless necroedit, just wanted to attach something

3789
The Axe Parser Project / Re: Sprite Helpers
« on: June 09, 2010, 06:52:11 pm »
I got the same bug as Magic Banana. I'm using 84+ (BE) os 2.43 and I got the 'gray level' question the first time, then it displayed these random lines and what looks like cut-up zeros. On 0.2.6 it spat out a symbol error at 3% while compiling...
For the record, the ALCDFIX program (http://www.ticalc.org/archives/files/fileinfo/366/36608.html) didn't work. 
Might Spr-2-Hex at http://www.ticalc.org/archives/files/fileinfo/397/39717.html work, by any chance?

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