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Messages - Deep Toaster
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31
« on: May 28, 2015, 05:47:12 am »
Your file worked for me. It looks like the problem came from the assembler I was, using (ClrHome's online assembler) Sounds like a problem I should look into >.> Do you know what the issue is? Any info would be really useful. Meanwhile I'll see what differences ORG and SPASM lead to
32
« on: May 28, 2015, 05:42:54 am »
Say, whatever happened to wiki.axe.omnimaga.org? (I must have missed a lot...)
33
« on: May 08, 2015, 12:15:38 am »
If it helps, I ported Rabin crypto to PHP in 2011 (to add app signing to ORG, in fact).
34
« on: May 07, 2015, 01:30:37 am »
Please don't make multiple posts in quick succession unless you have a very good reason for doing so. There's a Modify button on top of each of your posts Welcome to the forums!
35
« on: February 19, 2015, 01:47:53 pm »
XFCE is great. What panel-plugins are you using? My XFCE only came with a few and I haven't been able to find any to replicate the Gnome experience... I'm not trying to replicate the GNOME experience (though I do admit GNOME is my favorite UI in a desktop so far). My panel-plugins are DockBarX for the dock (just removed the window buttons a few days ago—oh how I'd missed using a dock), Notification Area, Indicator Panel, Network Monitor (two instances, one for Ethernet and one for WiFi), System Load Monitor (for memory and swap), CPU graph, Sensor Plugin (from xfce4-sensors, for temperature), Orage Panel Clock (moved the popup calendar to underneath the clock plugin so it makes sense), and Workspace Switcher. Since taking that screenshot I've also added an applications menu and places menu (not whiskermenu). A lot has changed since my last screenshot. I now run Arch Linux with XFCE. What Firefox theme is that? I've been looking for a flat one.
36
« on: February 17, 2015, 09:07:10 pm »
Finally got a dual monitor (click for larger version): Also, it seems like half the people here are using either XFCE or Awesome...
37
« on: January 02, 2015, 01:00:40 pm »
I resolve to come up with an adequate resolution by February. (That's how a lot of government resolutions work anyway, so I don't feel too bad.)
Real resolution as always is 1366x768.
38
« on: December 19, 2014, 05:53:05 pm »
Go, go, save Canada from the cupcake shortage!
Also congrats to the new CoT.
39
« on: December 08, 2014, 01:55:35 pm »
Glad you fixed it. I was going to mention that I'd been having trouble with light-locker turning the screen black after logging in (which seems to be a pretty common bug in Xubuntu right now) but I guess it's a different issue.
40
« on: December 06, 2014, 12:37:13 pm »
CloudFlare has some wonderful tools, would still recommend for people with websites here.
41
« on: December 06, 2014, 12:33:14 pm »
I think Ion is an assembly library Ion, MirageOS, and DoorsCS are shells (environments for running assembly programs in) that provide libraries (additional, useful functions) for assembly programs. Sort of like the libraries xLIB, Celtic III, and DoorsCS provide for BASIC programs. By the way, welcome! Hi! My name is Erik and I just learned about this TI-Calc community! I've learned about the promising prototype of Super Smash Bros. Open via YouTube, and it is really something! I myself don't know how to program in Assembly or any other programming languages on a TI calculator, since I am just a hobbyist, but I do know how to program basic games and applications in TI-BASIC. We're all hobbyists here
42
« on: December 05, 2014, 12:15:50 am »
Um, wait, you have 50MB of source code? Just checked, it's 10 MB of PHP/JS source code. The other 40 MB are images and other files. By the way, if you want to try it here's a nice command to find the total file size of a certain type: find . -name '*.asm' | xargs du -ch As for the site I hope your new host is more stable than 000webhost. I'm paying for it, so it better be. (It's GoDaddy Deluxe.)
43
« on: December 04, 2014, 01:24:17 pm »
Nice! Is there an algorithm you're using to generate random puzzles? If so I'd be interested in seeing it
44
« on: December 04, 2014, 11:24:15 am »
Welp, I'm switching hosts yet again. (I should put up a counter somewhere ) TIL: - ClrHome is actually pretty massive for a website/project coded from scratch (nearly 50 MB).
- diff is a wonderful tool for resolving six months' worth of live site updates.
- I miss calculator programming, a lot. Hoping to be active again by the end of the month
45
« on: October 18, 2014, 02:42:44 am »
8xg files are a major pita to get to work in anything Which is weird considering there's no functional difference between a valid 8XG file and any other 8X* file. (You can actually store multiple variables in any 8X*, and they don't even have to be the same type—Pixelscape abuses this by putting the tile map and sprite sheet appvars in a single 8XV. 8XG just happens to be one of many identical filetypes.) In any case, I'll look into this. Do you mind sending me the 8XG you're having trouble with?
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