Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Eeems

Pages: 1 [2] 3 4 ... 365
In my opinion, that's really sad, because it kind of nullifies the effort so many people have put into making all those cool programs for the CE range. For example, a project like TI-BOY CE will now be much less useful.
Apparently they want to replace ASM with python (potential vurnerability?), which unfortunately isn't a viable replacement for ASM, because it's an interpreted language.  :(
As much as I'm excited for native support of python on a calculator, I'd much rather still have the option to compile anything to native code for the performance boost.

Calculator C / Re: What's the best sprite editor for TI 68k C/ASM?
« on: May 29, 2020, 02:57:19 pm »
Well, I don't really see how I would go about importing a BMP file in c. The #include statement is only for code, and in the new file menu in the IDE there's no way to add a BMP. There is the import binary function, but I'm not sure if it can be used for this purpose.
With spasm you can #include a bmp file (e.g. images.asm). Have you tried to see if it will just embed the data?

As seen over on Cemetech, TI has removed native code support from the CE line of calculators. This means that programs written in assembler, or compiled with languages like C will no longer work on the latest OS. If you want to continue using natively compiled programs, you will want to avoid updating for the time being. We will continue to post major updates and information as this evolves.

What is your opinion on this change by TI?

Calculator C / Re: What's the best sprite editor for TI 68k C/ASM?
« on: May 27, 2020, 09:40:37 am »
AFAIK, in GCC4TI you use arrays of chars, short ints or long ints (for 8, 16 and 32 pixel wide sprites). You can directly edit the sprites if you use binary notation for initialising the arrays. Most of the sprite editors I found on ticalc seem to offer output in hexadecimal, which is fine too. The problem is, that all of the ones I've tried seem to be unfinished in some way or another. As for importing BMP's, I've never seen any mention of it in any of the 68k programming documentation. I guess the search goes on (or I'll have to make my own)  :-\
have you tried to just import them to see what happens?

News / Re: Super Star Hero, A Futuristic Action-RPG For Windows
« on: May 13, 2020, 05:59:26 pm »
and where can i play it?
There is a link in the post.

General Calculator Help / Re: Programming
« on: May 01, 2020, 06:26:18 pm »
You are going to need to provide more information for us to help. What programming language are you using? What type of calculator are you using? What exactly do you mean by random equation generator?

TI-Nspire / Re: Minecraft 2D for TI-Nspire
« on: April 28, 2020, 12:59:23 pm »
He released v1.0 in this thread. You can find the post here.

TI-Nspire / Re: running basic dos programs on ti-Nspire Cx
« on: April 28, 2020, 12:57:01 pm »
I believe people have linux running on the nspire, so technically you might be able to get dosbox running on it.

TI-Nspire / Re: Nspiroid - TI-Nspire emulator on Android (ZenFone 5)
« on: April 28, 2020, 12:56:08 pm »

Somebody can share rom, or can you tell me where can I find T310CX_CAS N128.bin.

You'll have to dump the rom for your own calculator. We do now allow sharing roms on this site. As per the rules.
Illegal content, including copyrighted material (such as TI's copyrighted software).

ASM / Re: Pokémon Neptunium
« on: April 08, 2020, 12:56:34 pm »
Jump labels etc. are marked by ::, e.g.:
Code: [Select]
jp infinite_loop
What's the reason for going with :: instead of the standard :

ASM / Re: Pokémon Neptunium
« on: April 07, 2020, 03:14:32 pm »
I would be interested to get some more information on the assembly compiler you wrote.

News / Re: April Fools
« on: April 01, 2020, 12:57:05 pm »
We are socially distancing ourselves from April 1st.

News / April Fools
« on: April 01, 2020, 12:54:01 pm »
We are not doing an April Fools joke this year.

Stay safe everybody.

It would be possible. It would also require that your phone support being the USB host.

I'm personally not interested in working on it.

News / Discord hangout
« on: March 20, 2020, 01:41:17 pm »
Are you stuck at home due to COVID19? Trying to work/study but having trouble since you don't have much human contact? Some of us on Discord are going to be sitting in the Discord voice channel for most of the day. Feel free to join us and socialize while practising social distancing.

Pages: 1 [2] 3 4 ... 365