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Messages - Hexatron

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16
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 03, 2014, 07:59:37 am »
You should see the actual one.  It looks almost exactly like that.  I'll attach a screenshot and do another download once I can beat the stupid Hell River boss.  :(

17
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 03, 2014, 01:10:08 am »
Dude, those mockups actually look really nice!

18
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 03, 2014, 12:47:59 am »
I'm going to be adding an options menu, where you can toggle on and off the logo, and I can put an option there for a HUD instead.  I can give the real(3,4,0,1 command a try, but I don't know if it'll work.
UPDATE: It does work, but I have to call real(0,1,0,1 (redraw status bar) for output to be fixed.

19
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 03, 2014, 12:32:33 am »
I read it as "Corree Cave," so the first thing that comes to my mind when I think cave is grey.

20
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 03, 2014, 12:19:31 am »
Here's a new screenshot.  I don't know what messed up with the palette in the intro, though.

21
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 02, 2014, 11:59:39 pm »
Only the drawshape commands don't play nice with Celtic.

22
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 02, 2014, 11:04:08 pm »
Right now I'm using a big XLibC picture border that says "ILLUSIAT XI + C"
And yea I might center the game horizontally and vertically instead.

23
TI Z80 / Re: Illusiat 11 CSE Port
« on: June 02, 2014, 08:39:14 pm »
I've added a much nicer title screen to the game, and am currently working on adding palettes for each area.
Here's the new title screen:

24
TI Z80 / Illusiat 11 CSE Port
« on: June 02, 2014, 04:02:11 pm »
Hello, I decided to port the old Illusiat 11 game to the 84+CSE.  The original game can be found here.
The CSE version uses Doors CSE.  Download it at dcs.cemetech.net
I have included a screenshot of the game running.
Things still to do:
  • Add full color to the overworld tiles.
  • BASIC program optimizations.
  • Compress 6 PIC vars into 2 PIC vars
  • Fix text wrapping
  • Add a banner to the empty space on the right (can be turned off/on)

25
Humour and Jokes / Re: Interesting Bug in the 8x+ series
« on: May 31, 2014, 08:30:11 pm »
Pressing the carrot (^) key makes the text all small in the new OS.  Don't 'upgrade' to 2.55MP if you find this bug annoying.

26
Humour and Jokes / Re: Interesting Bug in the 8x+ series
« on: May 31, 2014, 12:43:03 am »
Oh yeah, you reminded me! There's another bug where when you try to archive a program to save space, you can't run the program anymore until you un-archive it!

27
Humour and Jokes / Interesting Bug in the 8x+ series
« on: May 30, 2014, 09:50:29 pm »
I found a bug:
If you press [2ND] + [ + ], [7], [1], then [2] your calculator's ram will clear
Anyone else seeing this bug?

28
News / Re: New HP Prime OS Version: 2014.0331
« on: May 27, 2014, 05:42:30 pm »
As a note I have no quarrel with Apple products, but their legal policies are just silly :X
Back on topic, though, I am happy to see increased USB connection speed, what happened before with having to wait *forever* for the calculator's programs was really annoying.

29
News / Re: New HP Prime OS Version: 2014.0331
« on: May 27, 2014, 05:36:19 pm »
>This includes pinch to zoom support in graphing applications
inb4 Apple sues HP for pinch-to-zoom functionality

30
Miscellaneous / Re: What is this I don't even
« on: May 25, 2014, 03:37:46 pm »
This Youtube playlist O.O


https://www.youtube.com/channel/UCsLiV4WJfkTEHH0b9PmRklw/videos?view=0&flow=grid&sort=da


It has over 70000 short videos containing just random blue/red rectangles and beeps ???
Saw it on /x/ a while back.

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