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Topics - JustCause

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16
Math and Science / Quick probability question
« on: March 26, 2011, 05:20:48 am »
OK, I've been going at this for a while with no luck. Say you have some number N between 0 and 100 inclusive. Given two numbers A and B picked at random from 0 to 99 inclusive, what are the odds their average is less than N?

Also, can anyone guess why someone would need to know this?

17
I recently lost an ASM program that I'd had installed for some time. I redownloaded it and aent it to my calc, but for some reason it's showed up as BASIC and will not run. I can't resend the program. Is there any chance I can correct this? The program in question is ZTetris 1.1.

I have CalcSys and know how to use it.

18
Art / Epic Sax Guy (Warning, Epileptics Stay Out)
« on: February 25, 2011, 10:48:55 am »
Inspired by the Random Youtube Videos thread.







19
Other Calc-Related Projects and Ideas / [Idea] Nethack for nSpire
« on: February 08, 2011, 09:01:33 am »
Source and binaries.
The preeminent Nethack server.



Nethack is a classic dungeon crawl with randomly generated levels, permanent character death, and insane difficulty. It's written in C and is open source, so as far as I can tell (though I know very little about the nSpire) it's a good candidate for porting. I've poured over 40 hours into this game and still haven't come anywhere close to beating it. The nSpire could use a game with this level of depth.

I don't own an nSpire and can't make this, but is anyone else interested?

20
Cubes / Updates (Don't post here).
« on: January 25, 2011, 08:57:21 am »
Check the last page for the current release!

Version History
3/2: Build 2: Expansions (full release notes available below)
1/19: Build 1: Insane Carzy Update (teleporters, phase walls, more test levels)
1/11: Build 0: Four Years Ago (tiles 0-27, structured level loading, test levels)

ED: Cleaned up the board, pinned this for no real reason, and removed all evidence that I have no idea what "lock this topic" means. Luckily this is no longer a problem ^^

21
Miscellaneous / HI GUYS!
« on: January 04, 2011, 08:54:45 am »
I'm back.

Also MFQT is on hold.

And new project upload coming today.

(I had to be doing something over Christmas break.)

So yeah.

Also http://www.zreomusic.com/

22
TI-BASIC / Secure (Ish) Cipher
« on: December 01, 2010, 06:41:50 pm »
A simple example program that converts text to ciphertext and back again. Because it uses the rand seed, it's super-secure: unless someone knows it was coded on a calc, they're not getting it decoded.

Supports A-Z and spaces. Key can be any number.

Optimizations welcome.

23
Axe / Maze Generation (Source Included)
« on: November 22, 2010, 10:36:06 am »
prgmMAZE is a backtracking maze generator. When there are no available spots to carve, it backtracks until there is an open space. Because of memory limitations, large mazes will start writing outside of saferam: be careful if you decide to adjust the size! (to do this, recompile with different values for L and W.)
prgmMAZE2 shares a lot of code with MAZE, but when there are no free carving spots it randomly picks a spot already open to start carving.
These algorithms are really fast, but the most time-consuming part of the code is drawing the screen every frame. This could be omitted for map generation and such.

I'll post a detailed code explanation here later.

24
Computer Projects and Ideas / Project D
« on: November 18, 2010, 11:22:52 am »
http://www.megaupload.com/?d=G5507RO0

I worked on this for a while but recently lost the source and documentation, so I plan on restarting it from scratch if responses are positive...tell me what you think.

Project D is an intense shoot-em-up done with a similar difficulty level to Touhou and Ikaruga. I worked a few weeks on this build, so I hope you like it! Constructive criticism is welcome.

EDIT: F1 to show the meager help that I've managed to cobble together, which should hopefully include controls. (They're identical to Touhou.)

25
Other Calc-Related Projects and Ideas / [Idea] Ion Plus
« on: November 11, 2010, 10:02:48 am »
I love Ion. It's a small, fast shell with an intuitive interface (what I look for in a shell, not Intelligent Writeback or passwords). However, I was wondering if anyone was interested in updating Ion to be more amazing than it already is. I've sorted the features I'd like to see by difficulty level...

Easy
2ND also launches programs
Programs without descriptions use their program name in the menu

Medium
Sort key (allows alpha sorting, but doesn't sort every time you load the shell [cough cough Mirage])

Hard
Support for MirageOS programs
Support for DoorsCS6/7 programs

Any takers? Any features I'm missing? Would this be possible or am I just kidding myself?

26
Gaming Discussion / Super Smash Bros.
« on: November 09, 2010, 10:40:51 am »
Anyone play?

I main CF in SSB64 (which I play online with Kaillera religiously), CF in Melee (which I don't play at all), and CF in Brawl (which I play semi-regularly). Spot the pattern.

Also, this is me, not implying that I'm good or anything. I have other vids on the same channel, but they're all from the last year. Watch some of Isai's vids (he used to play Melee and recently quit for 64). The guy is a machine. According to him, 1 frame delay is fake Smash.

27
Introduce Yourself! / Late intro is late.
« on: November 01, 2010, 10:16:21 am »
Act surprised.
Hi all! I'm JustCause. I've been programming in TI-BASIC for 5 years and have recently started making the transition to Axe. I'm also a pianist and, while I stopped taking lessons years ago, I have perfect pitch and as such can frequently be found playing Zelda tunes on the closest musical instrument. I'm a junior in high school, live somewhere in the Midwest, and have broken...hmm...*counts* 14 bones, not counting various fingers and toes. Stupid genetics.

I'm excited to be a part of the Omni community!

TL;DR: Hi.

28
Miscellaneous / Halloween
« on: October 29, 2010, 03:34:24 pm »
What are you? Pics? Stories? Etc?

As for me, this is copypasta'd from IRC:
[08:16:15] <JustCause> You would not believe what just happened to me
[08:16:26] <JustCause> k so me and a friend are Mario and Weegee for halloween
[08:16:34] <JustCause> we're walking down the hallways and what do we see
[08:16:42] <JustCause> another mario and another weegee staring right at us
We beat them in the costume contest. GET GUD SCRUBS.

29
Axe / Hardware problem, getKey glitch, or fail?
« on: October 27, 2010, 06:23:56 pm »
Code: [Select]
:Repeat getKey(1) and getKey(2) and getKey(3) and getKey(4) and getKey(43)
:End
The loop is exited not only on (all arrows) + S, but on (all arrows) + X. And it confuses me. Am I doing something wrong? Is this a glitch? Or is my calc just broken? ???

30
Axe / Bluescale
« on: October 12, 2010, 01:01:09 pm »


This effect inspired me to start making an RPG: it's that cool. It's done with creative use of DrawInv, Shade(0) and Shade(63).
This is not BLOD, it is safe and will not harm your screen. I have run it on actual hardware many, many times.
Source will hopefully go up soon.

Also, I finally found the manual focus on my camera! Yay!

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