1036
Introduce Yourself! / Re: Here I am!
« on: August 10, 2010, 02:39:07 pm »
Hmm? Peanuts? Rick Astley? (And also, The Game?)
Are these sort of like memes?
Will there be a test?
Are these sort of like memes?
Will there be a test?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1036
Introduce Yourself! / Re: Here I am!« on: August 10, 2010, 02:39:07 pm »
Hmm? Peanuts? Rick Astley? (And also, The Game?)
Are these sort of like memes? Will there be a test? 1037
Introduce Yourself! / Here I am!« on: August 10, 2010, 02:33:06 pm »
Hi - I'm a (soon to be) 10th grader living in the US.
I got interested in my TI-84 around January when I discovered (*gasp*) you can program these things! I intrepidly googled, then came across a bunch of tutorials (tibasicdev.wikidot.com, mostly). I made my first quadratic solver, then never looked back. Since then, my grades in school slowly started to drop (except math), and my backpack grew significantly lighter (because I stopped checking out so many library books). Around this June, I started getting tired of the limited graphics in BASIC, then started exploring Assembly, and then the Axe Parser. Heehee - Axe is fun! (Sprites! Speed! Grayscale!) I'm planning on making a bunch of arcade games right now - and maybe an RPG later, if I ever figure out a unique plot. 1038
Axe / Re: A few simple questions...« on: August 10, 2010, 12:37:42 pm »
Okay, so to summarize...
If I do 5->A, the calculator will create a (temporary?) variable, and store 5 to it? And if I do 5->{A}, the calculator will go to location A in the RAM and overwrite whatever was there then store 5 to it? And I should avoid using curly braces except for L1 and L2. Stick to strings and appvars, because the other data types are weird. Am I right? Also, I have several more questions: 3) How much is a byte? I think nemo said that 1 byte can hold up to 255, so would that mean that 1 byte is equal to 2 hexadecimal characters? (like FF would be 1 byte?) 4) DJ Ommimaga said that there are about 712 bytes of space in L1 (and probably L2) - so I would use those two if I wanted to construct a list of some kind? 5) What are the differences between the variables A-Theta and using Str, Pic, and GDB? Is it safe to use curly braces around those? 6) I think curly braces are used primarily for creating lists in safe RAM spaces - my numbers would be in sequential order. Is that correct? What other things can pointers be used for? 1039
Axe / A few simple questions...« on: August 09, 2010, 12:17:13 pm »
Hi - Axe is great, isn't it? I just discovered it last week.
I have a few questions though: 1) How do pointers work? I think I understand the basic concept, but I'm not entirely sure what the difference is between doing this Code: [Select] 5->A and Code: [Select] 5 ->{A} 2) Also, I tried using the routine in the User's Manual to try to copy an external variable, but I keep getting this weird sort of hexadecimal thingCode: [Select] "varG"->Str1 And this gives me weird values - especially if I try storing decimals, large, or negative values to G. Am I doing this wrong? I apologize if any of these questions are stupid... |
|