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Messages - Ranman

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1366
TI 68K / Ultima V: Warriors Of Destiny, Status: Progressing
« on: September 05, 2005, 12:34:00 pm »

       
Here is a screenshot of the 92+ and V200 version of Ultima V: Warriors of Destiny.

This should demonstrate the talking, menu navigation, and the 3 fonts I created to use. I still need to do a little work with the automatic scrolling of text.

Any comments? Concerns?

user posted image

       
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1367
TI 68K / Ultima V: Warriors Of Destiny, Status: Progressing
« on: September 04, 2005, 07:25:00 am »

       
That is actually a very good question.

I have a very generic (cross platform) key reading function. So, I only need to worry about how I draw the graphics to the screen. Everything else is the same.

However, you are right, normally I code for the 89. So, everything is tested on it first, then I have to tweak it a little bit for the 92+.

In the case of the titlescreen, it is a completely different image... well it is actually enlarged to fit the entire screen.

I am using 3 of my own user defined font sets. A 4x6 (fixed width) font used mainly on the 89 -- I did not want to worry about variable widths fonts. A 6x8 (fixed font) with kind of an "Old English" look to it. Finally, a 6x8 (fixed font) font containing the Runic alphabet. Somwtimes when you read a  sign or talk to people it will be displayed with the Runic alphabet.

Heh... Just something to make it a little harder ;)wink.gif Better keep a cheat sheet handy!

David  

       
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1368
TI 68K / Ultima V: Warriors Of Destiny, Status: Progressing
« on: September 02, 2005, 05:32:00 am »

       
I will try to get some screenshots posted this weekend to demonstrate the new capabilities.

This time, maybe some screenshots of the TI92+ version.

       
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1369
News / Several RPGs updates and important stuff
« on: September 02, 2005, 01:47:00 am »
Hang in there Kevin. I just got off of 20 hours of mandatory overtime at Lockheed Martin. Ughh!

1370
TI 68K / Ultima V: Warriors Of Destiny, Status: Progressing
« on: September 01, 2005, 05:16:00 pm »

       
Ultima V Update:

Just a quick note to let everyone know that Ultima V is still progressing. I have settled on a design for the menu system and the NPC transaction.

The displaying and manuevering through the menu system is complete. However, only about 10 of the 34 menu items are implemented.

NPC transaction is about 95% complete. NPC transactions involve asking and responding to questions. You've got to dig and pull teeth to get the answers to complete the game.

David  

       
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