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Messages - V1mes

Pages: 1 [2] 3 4 ... 7
16
News / Re: 2012 Apocalypse TI-83+/TI-84+ Programming Contest
« on: December 14, 2012, 01:28:31 pm »
Funny as it is, I'm making an apocalypse right now, with no intentions of this at all, AND it's in Axe.

Go for it!

17
Axe / Re: AXE Linking
« on: December 14, 2012, 01:18:46 pm »
The first loop waits until a byte is received. Then when it is it adds 1 to it and stores it to A.

The second loop loops until it has sent your_byte.

Then A-- subtracts the one added to A at the end of the first loop restoring the sent value. Hope this helps.

On second thoughts you could have the loops as subs then you would have more control over the order they are called in

18
Axe / Re: AXE Linking
« on: December 14, 2012, 01:08:24 pm »
If you leave the time field empty will it go on forever?

19
Axe / Re: AXE Linking
« on: December 14, 2012, 01:04:21 pm »
How are you currently trying to do it?

20
Axe / Re: Text
« on: December 14, 2012, 01:01:46 pm »
? Never seen that command before... Whoops! ;D

21
Axe / Re: Text
« on: December 14, 2012, 12:03:20 pm »
Hmmm the log would never be saved, it would get too large!  ;D
Do you mean like
Code: [Select]
"The"[00]->Str1
"game"[00]
etc...

22
Axe / Text
« on: December 14, 2012, 11:49:05 am »
Hi!

For AxeRL I'd like to make a log, that is, hit messages and level feeling messages etc. are all stored to a buffer so the player can go back and re-read them....
I'd like to be able to add strings and so on... and also to put text into a temp buffer to display in-game too.
Any advice?

23
Axe / Re: [Tutorial] Using the PageSwap axiom
« on: December 14, 2012, 08:01:03 am »
@Xeda... thank you!

24
Axe / Re: [Tutorial] Using the PageSwap axiom
« on: December 14, 2012, 07:37:26 am »
Hmm can I call Goto within the functions in the lib?
E.g.

Lbl Func1
If ...
Goto Func2
End
Return

25
 :thumbsup:

26
TI Z80 / Re: My Current Project
« on: December 14, 2012, 06:19:48 am »
Awesomeness! GL

27
Other Calculators / Re: Interesting Glitich
« on: December 13, 2012, 12:15:50 pm »
The editores of the MP os's are known to have editor glitches, that's why i switched back to os 2.43 as it sucked as the editor just suddenly swapped large junks of code around and randomly wrote somewhere tokens.

Hmm i came across the same error but i thought it was because i was editing from archive...

28
Ash: Phoenix / Re: Ash: Phoenix- Reboot
« on: December 13, 2012, 11:30:15 am »
Love the title screen... as always  :love:

29
News / Re: TI opens TI-84 Plus C Silver Edition page
« on: December 13, 2012, 11:28:10 am »
I also hope that MathPrint can still be disabled. It's annoying.

Tell me about it :P

30
Music Showcase / Re: The Savior (Apocalypse Part II)
« on: December 13, 2012, 10:51:16 am »
Hmm reminds me of the old doom tunes =  :thumbsup:

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