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Messages - Xeda112358

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4516
Other Calculators / Re: Simple yet useful virus
« on: November 30, 2010, 02:54:59 pm »
I am going to make a code that only stops after very specific key presses... :D like, maybe 3 separate ones or 5

4517
Other Calculators / Re: Simple yet useful virus
« on: November 30, 2010, 02:45:12 pm »
Yeah, they stop the process and the program stops without crashing

4518
Other Calculators / Re: Simple yet useful virus
« on: November 30, 2010, 02:44:06 pm »
ED5F07070707E601C630EF0445
3EFED301DB01FEFC20E9C9

Just press down+left to exit....
Can't do that on an emulator, though...

Do you have a specific key in mind?

4519
Other Calculators / Re: Simple yet useful virus
« on: November 30, 2010, 02:33:15 pm »
Well, it is actually reading bytes from the memory, and using the last bit to add to 30h (so that it is either 30h or 31h being the ASCII for 0 and 1, respectively). I could make it random, though...

Oh, and mine doesn't have an exiting code, though I could add one pretty easily... Should I?

4520
Other Calculators / Re: Simple yet useful virus
« on: November 30, 2010, 02:24:29 pm »
wouldn't you only need to tap on at any point in the program for it to break at the next possible moment?

oh, and rather classy there, xeda. what kind of different effects, exactly?
The 01 is really using and logic on the bits, then adding 30h (C630) If you change the 30 or the 01 (or both) different characters are displayed instead of just 1's and 0's.

4521
Other Calculators / Re: Simple yet useful virus
« on: November 29, 2010, 11:34:48 pm »
Okay this is an alternate version of my previous opcode that displayed a bunch of random symbols. This one displays a bunch of ones and zeroes!

237EE5E601C630EF0445E118F3

Change the 01 for different effects...
You will need to pull a battery out to fix this one...
And it will result in a RAM clear...

4522
BatLib / Re: SpriteLib
« on: November 29, 2010, 11:27:27 pm »
That is a good point... Maybe I can make a basic readme and then another section or document for more in-depth info?

4523
ASM / Re: Battery Level
« on: November 29, 2010, 11:09:56 pm »
Oh, wow. Thanks, I didn't know CalcSys could do any of that. Thanks!

4524
ASM / Re: Battery Level
« on: November 29, 2010, 11:07:18 pm »
How do I switch the flash page in CalcSys? I never knew I could do that...

4525
ASM / Re: Battery Level
« on: November 29, 2010, 10:01:58 pm »
Sweet, thanks!. I will look at that for sure!

4526
ASM / Re: Battery Level
« on: November 29, 2010, 08:44:09 pm »
Nope :D I will be working on that one sometime, but examples would be cool.

4527
ASM / Re: Battery Level
« on: November 29, 2010, 08:41:32 pm »
Oh, I am working on that app and the program itself with all the calls (even the unused ones) is only about 2000 bytes of code. I figured I could add some more padding to the code and make it get a little closer to using the full 16384 bytes :D. I have been trying to make it independent of OS calls to make it a little faster and so that I can make the calls fit my needs.

4528
ASM / Re: Battery Level
« on: November 29, 2010, 08:36:54 pm »
I believe it already exists:
http://www.ticalc.org/archives/files/fileinfo/415/41559.html
That one uses the B_Call which is what I am trying to avoid...

4529
ASM / Re: Battery Level
« on: November 29, 2010, 08:30:42 pm »
Uh-oh... I've never learned how to work with interrupts... I could never understand how to make them or set them up. I've read some tutorials, but it isn't working for me...

4530
ASM / Re: Battery Level
« on: November 29, 2010, 08:24:28 pm »
Oh, that is helpful, thanks. Is there a way to do a multi-level test? Like that B_Call that returns a value from 0 to 4?

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