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Topics - aeTIos

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Gaming Discussion / Wanting to trade Mirror's Edge - Steam
« on: March 31, 2014, 03:02:28 am »
So. Mirror's Edge gets me completely motion sick so I figured I'd get rid off it. I want to trade it for another game. If you'd like Mirror's Edge, drop the game you wanna trade it for here.
FYI: Mirror's Edge is €9.99 on Steam.

TI-Nspire / LuaZM-like interpreter for nspire?
« on: March 29, 2014, 05:06:47 am »
So this might sound silly, because the nspire has native Lua support. Still, it's programming flow isn't optimal for programming games, mainly due to the lack of key repeat. So I'm asking if someone could port LuaZM to the nspire? (I think LuaZM is written in c, so that should be fairly easy)

TIA and kudos to anyone who pulls this off!

You will also get cherries.

....You clicked, right? ;D
Watch this:

Anyway, I'm pretty sure this is an hoax of some sort, since you can't generate energy from nothing, correct me if I'm wrong (also if I'm wrong, please share the secret so I can become rich! :D)
So, how can I explain what I see in the vid? Is the lamp tricked, or is it something else? I'm puzzled.

Gaming Discussion / The Highscore Thread
« on: March 08, 2014, 03:40:00 am »
I'll be keeping a list of highscores here. You can submit your own highscores in this thread, and I'll add them to the list. Any game with a scoring system can be added to the list.

Super Hexagon
Hexagon: aeTIos: 112.01
Hexagoner: aeTIos: 76.15
Hexagonest: aeTIos: 65.02
Hyper Hexagon:
Hyper Hexagoner:
Hyper Hexagonest:

Flappy Bird (original version)
NaN yet
Spoiler For clones:
Flappy Bird - ClrDraw : ClrDraw: 28
Flappy Bird - LDStudios: LDStudios: 196
Tetris (GB version)
NaN yet

Iron Pants (iPhone/Android)
ClrDraw: 2

Doodle Jump
Clrdraw: 52000

Custer's Revenge -warning: nsfw game
DJ Omnimaga: 97

DJ Omnimaga: 65,535 (highest possible score)

Nspired Phoenix
LDStudios 632,981

Pac-Man CSE
DJ Omnimaga: 74770 (LV 6)

Frogger (AssemblyBandit's version)
DJ Omnimaga: 4600

Jumper CSE
DJ Omnimaga: 88459 (LV 9, normal mode)

Gaming Discussion / I won the Game
« on: March 07, 2014, 03:25:11 pm »

I did it. Commence trying to beat hyper hexagoner and hyper hexagonest (I already beat hyper hexagon)

Edit (Eeems):Images resized
Edit: resized images and fixed something. Drag the images to a new tab to view them in full res.

TI Z80 / Motherload
« on: August 14, 2013, 04:39:16 am »
Okay, so it's about time that I make a new calculator game. this time, I'm trying to create motherload. Yes, that game you played for hours on miniclip is now coming to a calculator near you.
So, I have calculated that a 140(w)x280(depth) map will take up almost 20000 bytes. Is that okay with you, or is that too much? Please vote so I can know.  Thanks :D

Gaming Discussion / Show off your Rollercoaster Tycoon stuff!
« on: June 01, 2013, 07:01:44 pm »
Recently, I picked up rollercoaster tycoon 2 again, and I liked it more than I had planned. Especially building nice parks is cool IMO. So yeah, do you have any awesome parks you want us to see? Post 'em here and show off you park!
if you decide to attach the save file, please mention the version of rollercoaster (if 1 or 2, 3 should be obvious enough from the screens) and if you use any mods.

PS. I'm adding my own parks to here tomorrow.

TI-Nspire / z80 emulator for Nspire
« on: March 14, 2013, 09:44:22 pm »
You can download the most recent "stable" versions from these links:

original post:
A lot of people might have noticed jacobly and some other people working on/debugging a thing called "calcemu2" (Well, jacobly did the programming and the other guys tested it).. A lot of you might also have figured what it is: A z80 emulator for Nspire!
So yeah. After a lot of testing we finally came around getting something that's a bit acceptable: A graphics and input demo. It doesn't run the TI-OS yet but it is a great start already!
Demo controls: 2468 are mapped to arrows, 5 to 2nd (CX version attached). Might crash if you try to run it for the first time :)

Developer: Jacobly
Testers: DJ_O, ParkerR, Matrefeytonias, ElementCoder, adriweb, floris497, aeTIos

PS. If you tested but you aren't on the list, note me and I'll add you onto it.

Math and Science / Solving this
« on: November 21, 2012, 05:53:23 am »
So yeah, I had a math exam today and the last question was this: f(x) = x*2^(2x+3), there is a horizontal line y=q that intersects the y axis in A and f(x) in B and C with AB:BC = 1:2. Calculate q in 2 decimals.

I didn't finish it during the exam (too bad) but this is what I came at afterwards:
f(-x) = f(-3x)  ; final answer is in -x, for why take a look at the graph
;;substitute p for 2^(-2x)
2^(-2x) = sqrt(1/3)
-x = log2(sqrt(sqrt(1/3)))
now input log2(sqrt(sqrt(1/3))) in f and you get y=~-1.83 so q = -1.83
Did I solve this right? Are there faster or better ways to do it?

Other / Building a CPU!
« on: May 28, 2012, 10:49:28 am »
So I want to design a simple (4-bit) CPU and actually BUILD it (In real life ;D)
Buut I need some halps I think. For example, how would I go about having multiple cycles for an instruction? How would I be doing the decoding?
As you see, I am not really experienced in building CPUs. :)(but imma sure you can halp me)

ps. I am using logisim for designing teh thingz

edit: changed the topic title to better fit the actual subject.

TI Z80 / Challenge me!
« on: May 22, 2012, 05:19:24 am »

Thought this topic from stevon8ter was cool.
So challenge me. But in Axe programs. :D :D
Also don't make it tooo hard.

Computer Programming / [Lua] Check if array contains given value
« on: May 15, 2012, 06:21:53 am »
Is there a function in lua for checking if an array contains given value? Else I'll create a function for it but its easier for me to do stuff if there's a built in function. thanks :)

Art / Request - tiles for PC game
« on: April 20, 2012, 03:30:45 am »
Seeing myself sucking at creating computer graphics, I would like to request some here. Some of you may know I'm creating Tag for PC (KEEP YOUR MOUTH CLOSED LEAFY OR I KILL YOU :angel:) so my request is as follows:
-normal side tile (paintable)
-non-paint tile
-background tile
-Animated door (10 frames is ok)
-Running stickfigure (please split it into different images; about 10 frames would be ok for now)
-Standing stickfigure
-Jumping stickfigure
-paint gun

ok thats it for now :)

Anyone who creates stuff will be credited!

Humour and Jokes / Water on Mars
« on: April 14, 2012, 02:55:55 pm »
We did not think it was possible.
This is incredible.
Click here to see vvvvv
Spoiler For Here:

Gaming Discussion / World of Padman - Who Wants To Play?
« on: April 12, 2012, 07:39:35 pm »
So this game is pretty fantastic and free =D

Hope that says enough.
I dont know if it's on steam but it is on desura
Hope anyone wants to play with me :D

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