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Messages - calcdude84se

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TI Z80 / Re: LangZ80
« on: January 18, 2014, 09:06:03 pm »
Interesting. Hopefully this is handy for those who make a lot of math programs .
Or even for those of us who just like messing around mathematically on their calculators. I really like Cabamap, for instance, but it's main shortcoming was that it only did integers. High-precision floats (even if only 255 bytes :P) sound like a lot of fun.
Zeda: Just how annoyingly hard would it be to support even larger numbers? ;)
Edit: The other limiting thing about Cabamap, now that I think about it, was that it didn't really integrate with anything. Having a programming language with support for all this sounds really cool. :)

WabbitStudio Software Suite / Re: CSE support for Wabbitemu ?
« on: January 18, 2014, 08:59:47 pm »
Well I have a Linux partition, but the fact is that I code on Windows due to TokenIDE only being available for that OS
Hm, that shouldn't be true. According to the file description on ([url][/url), it "has been tested on Linux using Mono 2.10". So you'll have to install Mono, of course, if you don't already have it, but then TokenIDE should work on Linux.

TI Z80 / Re: MP3's from flash drive
« on: January 18, 2014, 08:51:15 pm »
Holy necropost, Batman! (Generally speaking, try to avoid posting to old topics. Create a new one)
Is it very hard to just constantly download data from a USB to the calculator ARC or RAM and delete every byte when it has been played and could the same ever be possible for video?
That requires you to read from USB pretty much continuously. However, because of the need to play sound, you can't just always be reading data. Also, video is possible, though not very good. From thepenguin77:
Quote from: thepenguin77
The trouble with sound over USB is that you have to try to get the USB port to cooperate with you fast enough to keep up with the song. Not only that, but you have to manage your cpu time because playing sound requires around 60% of the processor time when optimally configured and USB is a finicky thing that doesn't like to be interrupted.

Because that would mean that the amount of data you can use becomes unlimited :w00t: :banghead:
That's one of the motivations for a flash drive, yep :). Once again, though, the main challenge with video and audio is the speed.

TI Z80 / Re: Bad Apple SE
« on: January 18, 2014, 12:17:51 am »
That's an impressively drastic improvement :o. The music student in me, I'm afraid, couldn't really tolerate how off-pitch the earlier versions were. But now it's much, much better indeed. :D
Keep up the good work!

Grammer / Re: Grammer 3-Concepts, ideas, requests
« on: June 21, 2013, 07:33:54 pm »
That was one idea I was thinking of, but that could get hectic when lines get inserted or removed, or especially when something like a While statement is inserted or an End statement is deleted.
You could do what some IDEs do and have both the opener and closer (not actual technical terms, AFAIK) for the block inserted at the same time. The small-scale version of this is inserting a ')' when a '(' is typed, to clarify what I'm saying.

Grammer / Re: Grammer 3-Concepts, ideas, requests
« on: June 21, 2013, 06:49:28 pm »
Also, for the indenting, I have come into a problem that I am trying to fix. Trying to scroll backwards isn't working very nicely at the moment for the indents, but I am hoping that I will have a fix. However, the perfect solution might cause a hit to speed for the editor (scanning all of the code before it to figure out the indent).
All the code O_O? Maybe you could create an array in memory that has the indent amount for each line instead? I know computer text editors often cache information like that.

ASM / Re: 84+ Extra Ram Page
« on: January 21, 2013, 11:10:14 pm »
Hold it, you can't map RAM into $4000 on all calcs (notably the Pocket versions, since we're talking 84+)
I remember the discussions when this was first discovered. Didn't BrandonW later retract his claim that this was the case because he made some mistake? Or if he didn't, I thought he at least clarified it somewhat.

Other Calc-Related Projects and Ideas / Re: TILP: beta-testing...
« on: December 27, 2012, 02:39:17 pm »
I just renamed the DLL instead, but I guess that works too :P. Glad to help.

Other Calc-Related Projects and Ideas / Re: TILP: beta-testing...
« on: December 27, 2012, 01:39:00 pm »
I did an install of the linked beta a few days ago without TI-Connect installed and found this bug: TILP's driver files expect C:\Program Files (x86)\Common Files\LPG Shared\drivers\usb\x86\libusb0.dll to be named libusb0_x86.dll instead.

General Calculator Help / Re: Corrupt os?
« on: December 13, 2012, 09:28:23 pm »
What programs have you used that might patch the OS or change it in any way? I know TI-Boy does, thepenguin's patches do, Krolypto does, I believe, and there may be others. Have you tried resending the OS? If you're curious why it's happening, you could dump the ROM and find unexpected differences that way.

Other Calculators / Re: More Precision on the 83+/84+ (10^127 - 10^-127)
« on: November 12, 2012, 12:49:36 am »
Some routines seem to like to check that their argument is in the old bounds. For example, sqrt(E100) works, but trying E100^.5 fails with ERR:OVERFLOW.

Ah, okay. As long there isn't gratuitous upvoting, I guess that makes sense.

Regarding the less-than-serious Humor & Jokes and Spam subforums, might it be a good idea to either not count up-/downvotes there to users' total scores (that is, only count them per post), or otherwise simply disable it? I feel that posts there might acquire large numbers of upvotes for no particularly good reason <_<

Site Feedback and Questions / Re: Derpybot2 is really derpy!
« on: July 31, 2012, 11:57:51 pm »
Of course, it only works if you're an IRCOp. We don't need DerpyBot2 malfunctioning and killing people on the server, either <_<
Edit: Oh hey look, 2200 posts. Hurrah :w00t:

ASM / Re: Token hook on the regular 83 ?
« on: July 28, 2012, 01:21:41 am »
Not on an 83. An 83's ROM is not erasable. Sorry :/

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