Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Happybobjr

Pages: 1 ... 3 4 [5] 6 7 ... 166
61
Introduce Yourself! / Re: oh, hello everyone !!
« on: October 01, 2013, 10:50:05 pm »
Hello there!  I believe I speak for all of us when I say, "We're glad to have you here!"

I looks like you may have been lurking for a while, so you should already know what a kind and welcoming community this is.  I truly hope you enjoy your stay.

Follow this link: http://www.omnimaga.org/index.php?action=profile
Click on "Forum Profile Information"  (Maybe use Ctrl + F)
and you should be able to change that info right there.


Your peanuts will arrive shortly.

62
News / Re: Contest 2013 Calculator Gaming Roots
« on: September 25, 2013, 12:07:10 am »
3rd place prize!  An Omnimaga t-shirt?!

I'm back baby!

63
Introduce Yourself! / Re: New coder
« on: September 25, 2013, 12:03:38 am »
Glad to have you :)

64
Other / Re: Knex Ball Machine Apocalypse
« on: September 19, 2013, 01:39:54 pm »
Holy cow wow!  Looks awesome.  How much have the pieces cost so far?

65
Introduce Yourself! / Re: I'm back.
« on: September 19, 2013, 01:37:26 pm »
Great to see you back Dapianokid!  No one can really leave forever, as Onmimaga will always be part of our hearts.

66
TI Z80 / Re: Pokemon Topaze (Axe)
« on: May 15, 2013, 04:45:42 pm »
Alrighty thanks, and I think it was a trainer.

I was too busy crying from the AP Test to ask to many questions :P

67
TI Z80 / Re: Pokemon Topaze (Axe)
« on: May 14, 2013, 05:32:42 pm »
Ok story time. (this is based on an older version, and I want to know if a bug is fixed... anyways)

Ok, So we were taking the AP Physics Mechanics exam yesterday and we were all discussing how we felt after.
Suddenly Luke stands up and yells "Do you know what the worst part was! I was just minding my own business in Veridian Forest, when I go up against a level 7 Nidoqueen and lost! I mean! Who expects a Nidoqueen at level 7!"

:P We didn't do so well on the test. He quit and played Pokemon for a half hour, and asked me to tell you he loves it.

Anywho, I was wondering if the bug in encountering (in wild and trainers) pokemon with evolutions higher than their level permits has been fixed yet. 
Much thanks,
     -James

68
Gaming Discussion / Re: Your best video game pickups.
« on: April 12, 2013, 11:11:28 pm »
I thought this thread was about best video game pickup lines,,,

69
Miscellaneous / Re: Dreams
« on: April 09, 2013, 04:12:02 pm »
I almost never dream D:
Same here and when I do, I don't remember much. I don't pay attention to these so I forget. :P I actually tend to dream awake of geeky stuffs that I actually remeber. Kind of like trance. *.*
In fact you almost dream every night but just don't rember it when waking up. Avarage is about 3 or 4 dreams per night.

There is a difference between the true scientific definition of dreaming and how people use it everyday.  If a person says they don't dream, they tend to mean that they don't remember them. :P

70
Humour and Jokes / Re: You are a...
« on: March 31, 2013, 10:02:55 pm »

71
Other Calculators / Re: Anybody ever saw that strange TI-89?
« on: March 29, 2013, 11:00:54 am »
That means we can us CAS without getting caught? :P

72
^ Kerm made one
iirc it was made to demonstrate an 8 calc multiplayer game

73
Other Calculators / Re: Anybody ever saw that strange TI-89?
« on: March 28, 2013, 07:32:11 am »
I'm about 70% sure thats the one my meth teacher has.

74
Axe / Re: Ti Basic to Axe
« on: March 23, 2013, 08:35:43 pm »
you don't need to define a list in axe.

You have 6 memory locations you can use that vary in size and dangers. L1/L2/L3.../L6
You can access these locations with the "{" and "}"
For example {L1 + 4} would access one byte of RAM at location L1+4

You can easily use this to make a list.
for example. if you wanted to make a list of  10 random one byte numbers, you could do this

For (A,0,9)
Rand^256 -> {L1 + A}
End

hope i explained that well enough.

Rand makes a random number between 0 and 65535 i think.
^256 is modulus (you don't really need it as it'd only save 8 bits to that location anyways, but o added it to... um not sure why i did)
A is a variable
{L1 + A} is a changing memory location as A is changing.

75
Math and Science / Re: Calculus AB in Short
« on: March 06, 2013, 09:18:42 pm »
I love Calc :D,  In BC independently, and it gets better :)

Pages: 1 ... 3 4 [5] 6 7 ... 166