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Topics - hellninjas

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Axe / The pxl-Test( command
« on: November 20, 2011, 03:30:23 pm »
This is a command that has been bugging me for a bit...
I need to make a (test) game that allows the player to jump around on a field (which I can do)...
But I can't get the collisions correct!!
This Pxl-Test( command is the newest thing that im learning...
Could someone give me a good explanation on how or where to use this?


Miscellaneous / How often would you seek programming help?
« on: November 19, 2011, 11:11:39 pm »
Very often, I usally need help with most of my programs!
You obviously should like the cookies...

Miscellaneous / Why did you learn how to program?
« on: November 19, 2011, 11:09:27 pm »
Read the subject!

I liked the ability to manipulate something in any way, as well as making my own games... :thumbsup:
When I heard that the Ti-83+SE could get games on it I downloaded them and played them for a long time... *.*
I then wanted to make my own game, as a fan of rougelike's my destiny was then written... :)

How or why did you start to program? (And please don't make some kind of smart alec comment <_<)

TI Z80 / CTD
« on: November 18, 2011, 09:28:22 am »
Ok I finished the first CTD game (Cross The Defender) but it didn't turn out in the way that I wanted it too...
So now im going to continue with my studies in Axe :D
(I will upload CTD when I get home)

Axe / Stages and Collision
« on: November 16, 2011, 06:32:16 pm »
I am making an attempt to continue my game Cross the defender... HOWEVER, I don't know how I would make stages that my character, the cross, can go through, really all I need is one stage, but I don't know where to stage.
I also need to work with collision, like if something hits my character, he will bounce away, and the ability to stand and move around on platforms... I just need to make some examples for myself to study so I can get the basic concept of which I am trying to do!
-> = STO key
=/ = not equal to

Code: [Select]
Repeat getkey(15)
If getkey(4) and (Y=/0)
If getkey(1) and (Y=/56)
If Getkey(2) and (X=/0)
If getkey(3) and (X=/88)

« on: November 13, 2011, 05:20:18 pm »
ok i need help with my collision... I want to make a normal field, with a line in the center of the screen, the ball can only land on top of the line...
It cannot jump through it... Or better yet, how would I do collision in general? Help!

TI Z80 / My little games!
« on: November 12, 2011, 09:08:08 pm »
I don't think i'm really ready for a big project right now... So i've been making a bunch of little games...! Hope you enjoy!

GraveRun - Use the arrow keys to attempt to keep a square in the middle of the screen.
D20 - Move a little dice around, it has 20 sides. This could be good for some paper rpg games!
MVCOUNT - Moves a little square around on the screen and counts how many moves you have made...!
Animates - Move a block around on the screen, drop a block on the screen, they are both animated, count this as an example :D
Dodger - Dodge a falling spike that keeps coming down! My highest score is 46!
LineRand - So awsome I don't think I can give words about this! AWSOME!
More to come...!

TI Z80 / Multiple
« on: November 10, 2011, 05:37:31 pm »
OK!! I have froze on crosstd, but I have completed my first program, it gives examples on gravity, Movement, and Grayscale!
Yay! I will hopefully upload when I aquire 40 posts... I hope this helps those who need examples xD
 Edit: Here it is! Enjoy my first program!

TI Z80 / GraveRun
« on: October 25, 2011, 08:44:55 pm »
I just made a neat game where you control a square which starts in the middle of the screen and will move towards the outer part of the screen.
You must attempt to keep your freindly little square on the screen for as long as you can!
So far my best score is 198...
Once I get enough posts I will upload it, when I figure out how xD.
Go square dood! ;D
This is my first, roughly completed, game for Ti-83 and 84 and above calcs! Enjoy :D (When iv'e uploaded of course!)

TI Z80 / Cross the Defender
« on: October 24, 2011, 11:48:14 pm »
I have decided on a game I shall call, "Cross the Defender"
It is a survival game where your control a cross which can shoot in all normal directions...
Enemys' will be flying at you from all random directions at random speeds...
Each kill is worth 1 point...
Movement is a bit slow but that will add to the challenge...!
My current progress! xD
Rev 1?
Code: [Select]

Rev 2?
-Added Cross sprite

Rev 3?
-Added movement
-Added sprite to movement
-sprite can no longer go off the screen
Going good so far!

Axe / One letter at a time...
« on: October 23, 2011, 12:16:46 am »
Ok, using the "Text(" Command, how would I display text on the screen one letter at a time for dramitization?
Also... How would I make a menu? I've tried adding and subtracting the Y value but it wont do anything, i need maybe an example...  :banghead:

Axe / Walking man
« on: October 21, 2011, 02:29:52 pm »
How would I make the walking man sprite that I see in tag and portal? And or... How would I animate a sprite?
I really want to make the walking man though... *.*

Axe / Bullet Coding
« on: October 19, 2011, 02:43:10 pm »
OK I need help with adding a code into my source for shooting bullets out of a ship on the screen using the 2nd button... Help please!

Other Calc-Related Projects and Ideas / (Current) Help
« on: October 10, 2011, 10:19:54 am »
The games name is Current, I am in need of  or more people to help me out with this game!
The object of the game (You lost) is to draw lines to guide a falling ball into the finish line which is randomly placed at the bottom of the screen...
Currents of wind and maybe some other things, are on the field to try and stop you from winning!
I need as much help as I can get do to the fact that i'm just starting at Axe...
Thanks! :D

Introduce Yourself! / Hello!
« on: October 09, 2011, 03:07:21 pm »
I figure that sense im always here, i might as well contribute a bit instead of being a spam account xD.
Well, my name is Ireland and I've been studying many different languages in computer programming and Ti-Basic and have recently started with Axe Parser! I hope I can help others at the same time that I am being helped.

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