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Messages - ruler501

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I think a better comparison would be how many bytes does it use up because it could be written in one gigantic line.

Miscellaneous / Re: What is your signature?
« on: July 26, 2013, 07:32:26 pm »
I cut out most of the things in my sig and added something about my only current project

OmnomIRC Development / Re: Extra line breaks in part/quit messages
« on: July 25, 2013, 01:04:51 am »
I see it also on my browser FF Nightly

Miscellaneous / Re: Post your Steam Library
« on: July 25, 2013, 12:58:02 am »
* ruler501 thinks that maybe we should ahve a doc that anyone can edit in their names to each game to(maybe a spreadsheet for easy analyzing

I bought almost 20 of those at the steam sale

Other / Re: iOS 7 is here! Well almost.
« on: July 23, 2013, 02:46:08 am »
They will probably save that and use it to counter-sue if apple tries any copyright bs

Computer Projects and Ideas / Re: MaoBot
« on: July 15, 2013, 06:22:39 am »
It can be hard. It requires some though to learn, but pretty much all the rules are extremely basic things.

Computer Projects and Ideas / Re: MaoBot
« on: July 15, 2013, 02:33:26 am »
MaoBot is now fully cross-network and Omnom compatible :D

Please come help test/play games. The code has also been put up on github for everyone to critique/admire(not gonna happen :P )

Miscellaneous / Re: Card tricks
« on: July 15, 2013, 12:17:15 am »
it would be possible, but to have a real fun game you need a good amount of people.

News / Re: New banner and new search function
« on: July 13, 2013, 11:29:58 pm »
when I've been searching I've actually liked DDG results better, but to each their own I guess

Computer Projects and Ideas / MaoBot
« on: July 13, 2013, 09:29:55 pm »
I was recently at a robotics conference where every night a large group of students would play Mao(a card game) together. I've started to really like it so I decided to write an IRC bot to let me play it. It is currently running on efnet and OmniNET in #omnimaga-games and supports OmnomIRC also :D

It currently does just the basics required of a bot and should be ready for release

Here is what it currently does
Code: [Select]
Command List
!join for joining a game
!call <target> <rule> for calling someone on breaking a rule
 -wrong/bad card or out of turn gives someone their card back and gives them another card
 -wrong/bad call reverses the last call by target and gives them a card
!view pm's you with your current hand
!quit has you leave the current game
!play <number> of <suit> plays that card. It is case sensitive
!draw gives you a card
!start creates a new game
!order the order of players by join time
!count <target> tells you how many cards the player has left
!countAll tells you how many cards each person in the game has left
It will also shuffle in a new deck if it starts running out of cards so you can always continue play(hopefully)

Please join, play, have fun, and offer suggestions for further improvement and bug fixes.

code is hosted on github at

EDIT: Polished up first post

Miscellaneous / Re: Card tricks
« on: July 13, 2013, 06:49:10 pm »
That will be last once I get it fully functional :P

Miscellaneous / Re: Card tricks
« on: July 13, 2013, 06:48:04 pm »
Its now on efnet under #omnimaga-games. I'll get it to work cross network later :P

Miscellaneous / Re: Card tricks
« on: July 13, 2013, 06:02:03 pm »
currently on freenode channel #mao

Miscellaneous / Re: Card tricks
« on: July 13, 2013, 05:58:25 pm »
We just watched movies and played comp games when our AP tests were done :P

I really liked it and if you want to play at some point my IRC bot for it should be finished(or at least ready for testing) soon

Miscellaneous / Re: AP Tests
« on: July 13, 2013, 05:57:05 pm »
Its regularly $89 at my school
They just had some $29 discount for math and science I guess

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