Omnimaga
General Discussion => Technology and Development => Computer Programming => Topic started by: Munchor on August 08, 2011, 12:19:12 pm
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I've always wanted to make a book/tutorial on how to get started with developing wxPython games. Attached is a full tutorial for people who want to get started on it.
It assumes you have basic wxPython knowledge and some Python knowledge too. It's in PDF format, it has a folder with code samples and pictures too.
It's all compressed in a ZIP file for your convenience.
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Why, thank you, ephan! I was actually just googling this :)
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Why, thank you, ephan! I was actually just googling this :)
No problem :)
I have to say most Lua games can be converted to wxPython very simply as long as you know both Lua and Python. If you take a look at Falling Block for computer (http://ourl.ca/12369/233978) (when it comes out), and when it comes out Falling Blocks for the Nspire (http://ourl.ca/12331) you will see it is very similar, because it's event-based.
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Sounds cool, will have to look at it.