Omnimaga

General Discussion => Technology and Development => Computer Programming => Topic started by: Munchor on August 08, 2011, 12:19:12 pm

Title: Game Development with wxPython
Post by: Munchor on August 08, 2011, 12:19:12 pm
I've always wanted to make a book/tutorial on how to get started with developing wxPython games. Attached is a full tutorial for people who want to get started on it.

It assumes you have basic wxPython knowledge and some Python knowledge too. It's in PDF format, it has a folder with code samples and pictures too.

It's all compressed in a ZIP file for your convenience.
Title: Re: Game Development with wxPython
Post by: pianoman on August 08, 2011, 12:20:29 pm
Why, thank you, ephan! I was actually just googling this :)
Title: Re: Game Development with wxPython
Post by: Munchor on August 09, 2011, 08:39:16 am
Why, thank you, ephan! I was actually just googling this :)

No problem :)

I have to say most Lua games can be converted to wxPython very simply as long as you know both Lua and Python. If you take a look at Falling Block for computer (http://ourl.ca/12369/233978) (when it comes out), and when it comes out Falling Blocks for the Nspire (http://ourl.ca/12331) you will see it is very similar, because it's event-based.
Title: Re: Game Development with wxPython
Post by: Spyro543 on August 19, 2011, 05:10:02 pm
Sounds cool, will have to look at it.