Author Topic: Game Development with wxPython  (Read 6716 times)

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Offline Munchor

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Game Development with wxPython
« on: August 08, 2011, 12:19:12 pm »
I've always wanted to make a book/tutorial on how to get started with developing wxPython games. Attached is a full tutorial for people who want to get started on it.

It assumes you have basic wxPython knowledge and some Python knowledge too. It's in PDF format, it has a folder with code samples and pictures too.

It's all compressed in a ZIP file for your convenience.

Offline pianoman

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Re: Game Development with wxPython
« Reply #1 on: August 08, 2011, 12:20:29 pm »
Why, thank you, ephan! I was actually just googling this :)

Offline Munchor

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Re: Game Development with wxPython
« Reply #2 on: August 09, 2011, 08:39:16 am »
Why, thank you, ephan! I was actually just googling this :)

No problem :)

I have to say most Lua games can be converted to wxPython very simply as long as you know both Lua and Python. If you take a look at Falling Block for computer (when it comes out), and when it comes out Falling Blocks for the Nspire you will see it is very similar, because it's event-based.

Offline Spyro543

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Re: Game Development with wxPython
« Reply #3 on: August 19, 2011, 05:10:02 pm »
Sounds cool, will have to look at it.