Author Topic: [Beta] Reuben Quest Axe Remake  (Read 13511 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55823
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: [Beta] Reuben Quest Axe Remake
« Reply #90 on: May 09, 2014, 07:18:33 am »
Because the game was pretty short in overall :P. In the 2nd game it's 20 (kinda like Mario RPG if I recall correctly)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Project Author
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7917
  • Rating: +373/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: [Beta] Reuben Quest Axe Remake
« Reply #91 on: May 13, 2014, 02:50:23 pm »
That is a known bug, due to abusing L2 as a whole buffer, and there is no way around fixing that except getting rid of double-buffering and thus have it flicker all over the place or by using up 768 more bytes of user ram which is IMO not worth it.

Try using ClrDraw(L2+103) before exiting.
still giving that bug >.<

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55823
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: [Beta] Reuben Quest Axe Remake
« Reply #92 on: May 13, 2014, 05:26:15 pm »
You could maybe have two versions: One with the glitch and the other that requires extra RAM. Not that this is a serious issue, though. You could just put a warning in the readme that this is not harmful.

Btw has most reported bugs other than the known ones been fixed since the last release?
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify

Offline Runer112

  • Moderator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2289
  • Rating: +639/-31
    • View Profile
Re: [Beta] Reuben Quest Axe Remake
« Reply #93 on: May 13, 2014, 05:29:29 pm »
That is a known bug, due to abusing L2 as a whole buffer, and there is no way around fixing that except getting rid of double-buffering and thus have it flicker all over the place or by using up 768 more bytes of user ram which is IMO not worth it.

Try using ClrDraw(L2+103) before exiting.
still giving that bug >.<

I'll try to investigate a way to solve it.

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55823
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: [Beta] Reuben Quest Axe Remake
« Reply #94 on: May 15, 2014, 03:23:09 pm »
Minor bug in the RC1 version: Above Reuben in the menu, you see the text 84/8 ???


EDIT: This appears to be his MP, and the MP: text is missing O.O
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Project Author
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7917
  • Rating: +373/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: [Beta] Reuben Quest Axe Remake
« Reply #95 on: May 15, 2014, 03:29:15 pm »
Woops, i guess that dates back to when that menu got corrupted :P
And damn, I litterly had 0 free bytes, let's try to squeez it in there :P
EDIT: Ok, this actually freed 34 bytes as all I had to do was call a custom subroutine instead of the built-in text comment.
Any other bugs you saw?
« Last Edit: May 15, 2014, 03:33:49 pm by Sorunome »

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline Streetwalrus

  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3820
  • Rating: +80/-8
    • View Profile
Re: [Beta] Reuben Quest Axe Remake
« Reply #96 on: May 16, 2014, 02:17:30 pm »
http://www.ticalc.org/archives/news/articles/14/148/148613.html
Congrats Soru, you earned it ! :D
See, you're not that stupid, are you ?
send it

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Project Author
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7917
  • Rating: +373/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: [Beta] Reuben Quest Axe Remake
« Reply #97 on: May 16, 2014, 04:27:56 pm »
Hehe, thanks :P

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55823
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: [Beta] Reuben Quest Axe Remake
« Reply #98 on: May 17, 2014, 01:42:57 am »
Congrats indeed. I am glad you managed to finish this. It's rare to see RPGs coming out for calcs (even back in the days only BASIC ones were made). Of course, this is a remake of an already existing game, but it still required a complete rewrite and graphical updates. Also, while the BASIC version was not limited by a 16384 bytes code cap, your version was, so good job on managing to fit everything in. :)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55823
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: [Beta] Reuben Quest Axe Remake
« Reply #99 on: June 04, 2014, 05:51:48 pm »
Question: What's new in the ticalc update that just got approved a few hours ago?
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Project Author
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7917
  • Rating: +373/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: [Beta] Reuben Quest Axe Remake
« Reply #100 on: June 05, 2014, 12:34:42 am »
Oh, it's finally up? That only took a few days :P

Anyways, what is in there is that I fixed the bug on if you lose boss battels it'll first pretend you won them.

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55823
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: [Beta] Reuben Quest Axe Remake
« Reply #101 on: June 05, 2014, 12:44:15 am »
Oh ok lol I didn't know about that one since I always won vs bosses due to being too strong :P (I am used to old RPGs so I tend to overlevel lol)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Project Author
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7917
  • Rating: +373/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: [Beta] Reuben Quest Axe Remake
« Reply #102 on: June 05, 2014, 12:45:01 am »
I didn't know about it until one of my friends in school asked me about it :P

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55823
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: [Beta] Reuben Quest Axe Remake
« Reply #103 on: June 05, 2014, 01:12:21 am »
I guess it's good to know that the game still has decent difficulty even at Axe speed, though (without abusing the fast grayscale/delay settings of course). I worried that the mega speed increase over the original would result in everyone getting overleveled >.<
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify