Omnimaga > Reuben Quest

[Beta] Reuben Quest Axe Remake

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Sorunome:
Reuben Quest: Ev Awakening
The game is done! Grab info here:
http://www.omnimaga.org/news/reuben-quest-ev-awakening-axe
Spoiler For old: Public Beta: Reuben Quest: Ev Awakening
The old saves are not compatible with this version!
Yes, this reached the public beta stage! File here: http://ourl.ca/21046/382942
Please test it as much as possible and report bugs!

--- Quote from: readme ---Reuben Quest: Ev Awakening

=======Installation=======
To install this game you
must send all the appVars
and the app to your calc.
It is recommended to place
the appVars into archive.
The game requires at least
4800 bytes of free RAM to
run.

=========Gameplay=========
Arrow keys: Move
2nd: Interact
ALPHA: Items and Stats
MODE: Graphic Settings
CLEAR: Exit

=========Settings=========
The first time you run it
you will be be asked to
adjust your grayscale set-
tings as they may vary
from calc to calc. After
that you should set your
delay which also depends
on the calc running it, it
defaults to values which
should be pretty close, if
not the actual correct
delay.

=========Credits==========
Programming: Sorunome
Graphics: Art_of_camelot
Story&Maps: DJ Omnimaga

Thanks to Runer112 for
making Axe!

Thanks to everybody who
supported me throughout
the development of this
RPG!


We have a website!
www.reubenquest.net
--- End quote ---
Spoiler For old post: Yes, it is time!
The beta is closed
Please keep in mind that this is a beta and thus not the finished version. I know that it has a few bugs, the most noticable is probably some graphic glitches on enemy displaying.
It is still lacking some animations on the battle engine too.

Be sure to send the App and all three Appvars to your calc. It is recommended to place the appvars in archive.
You must have at least 10k of free RAM when starting the app i do not check that yet.

In order to re-adjust the greyscale you must delete the appvar GS
In order to start a new game you must delete the appvar θR1SAV

I will not attach it here because reasons.
And no, currently there is no way of viewing your current EXP, Item and stuff (I hope i got the math right :P)

To interact with the environment use the 2ND key.


Be sure to check your spam folder!

Runer112:

--- Quote from: Sorunome on April 24, 2014, 04:23:16 pm ---Be sure to send the App and all three Appvars to your calc. The Appvars must be in archive.

--- End quote ---

Is there some weird reason behind this? Because the GetCalc(NAME,FILE) command for reading from archived variables has also worked with variables in RAM for a while now.


--- Quote from: Sorunome on April 24, 2014, 04:23:16 pm ---In order to re-adjust the greyscale you must delete the appvar GS

--- End quote ---

Just map a key to the GTune() function. :P Alternatively, you can be a bit more bold and make your own contrast/grayscale controls, in which case I'd advise checking out the source of the GTune() function to see how to properly change contrast and grayscale delay.

Sorunome:

--- Quote from: Runer112 on April 24, 2014, 06:13:11 pm ---
--- Quote from: Sorunome on April 24, 2014, 04:23:16 pm ---Be sure to send the App and all three Appvars to your calc. The Appvars must be in archive.

--- End quote ---

Is there some weird reason behind this? Because the GetCalc(NAME,FILE) command for reading from archived variables has also worked with variables in RAM for a while now.

--- End quote ---
Oh, ok, then that is working too :P

--- Quote ---
--- Quote from: Sorunome on April 24, 2014, 04:23:16 pm ---In order to re-adjust the greyscale you must delete the appvar GS

--- End quote ---

Just map a key to the GTune() function. :P Alternatively, you can be a bit more bold and make your own contrast/grayscale controls, in which case I'd advise checking out the source of the GTune() function to see how to properly change contrast and grayscale delay.

--- End quote ---
I know, i just haven't gotten around adding that yet :P
Also, I noticed That i have to unload Greylib before archiving to not crash the calc :P

DJ Omnimaga:
I'M interested in a copy of course :P

willrandship:
If you don't mind me asking, why have a closed beta?

I'll take a copy, anyway.

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