I believe the trees make this game really distinctive. The upwards movement is a bit wobbly!
Yea, about that. At some point, somewhere along the line we messed up Reuben's sprite so his head moves. Maybe he broke his neck? Whoops!
If it's on the sprite end, I'll get it fixed shortly.
*Edit* Yepp, it was me. When I mirrored the front facing sprite I failed to realize that Reuben's head would shift over one pixel since it wasn't centered. Whoopsie!
I'm going to give him a refresh and see if I can't make him look a bit better overall.
I have some Reuben stuff that I need to copy over from my old PC that I originally did this stuff on. Should be pretty quick as I have it hooked up and running now.
*Edit 2* I realize Nano's post is probably talking about something other than Reuben's walk cycle (Zeda pointed out the walk cycle in IRC anyhow though). When he walks upwards,(Reuben has his back turned to you) his head doesn't shift. It only occurs currently when he's walking downwards (Reuben is facing you).