Omnimaga > Reuben Quest

Reuben 3 teasers / change / stuff

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Sorunome:

--- Quote from: Xeda112358 on February 19, 2015, 08:49:05 pm ---Sorunome :D

Someday you should use one of my engines since you would actually make good use of it XD


EDIT: I mention this because I use magic to get the smooth-scrolling background to work without breaking the player sprite.

--- End quote ---
Guess what I think about when falling asleep :P
Anyways, i bet my version will be waaaay to choppy >.> Just keep in mind i only scroll when reaching the sides, and the player thus also changes position each frame
EDIT: Oh, also only 6MHz allowed and it is twice the data due to grayscale >.>

EDIT2:
Do you notice that I don't actually move reuben?

TIfanx1999:

--- Quote from: NanoWar on February 16, 2015, 05:34:40 am ---I believe the trees make this game really distinctive. :) The upwards movement is a bit wobbly!

--- End quote ---

Yea, about that. At some point, somewhere along the line we messed up Reuben's sprite so his head moves. Maybe he broke his neck? Whoops! :angel:  If it's on the sprite end, I'll get it fixed shortly.

*Edit* Yepp, it was me. When I mirrored the front facing sprite I failed to realize that Reuben's head would shift over one pixel since it wasn't centered. Whoopsie!  :blah: I'm going to give him a refresh and see if I can't make him look a bit better overall. :D I have some Reuben stuff that I need to copy over from my old PC that I originally did this stuff on. Should be pretty quick as I have it hooked up and running now. :D

*Edit 2* I realize Nano's post is probably talking about something other than Reuben's walk cycle (Zeda pointed out the walk cycle in IRC anyhow though). When he walks upwards,(Reuben has his back turned to you) his head doesn't shift. It only occurs currently when he's walking downwards (Reuben is facing you).

TIfanx1999:
Here's a WIP of these sprites. Not sure how they'll look animated yet as I haven't tossed it in anything to view the animation. Also included a recolor attempt to the left. 2x size for viewability as always. :D Just wanted to try to get these posted before bed, so there may be silly mistakes as well.

Sorunome:
Yay, new sprites :P
But I'll wait until you verified their functionality, hehe

TIfanx1999:
A little more work and a animated mockkup:

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