Author Topic: Reuben Quest Axe Remake  (Read 23425 times)

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Offline DJ Omnimaga

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Re: Reuben Quest
« Reply #15 on: December 15, 2012, 07:20:55 pm »
Ah ok. Sounds fine. That scrolling effect would be nice to add indeed.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline stevon8ter

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Re: Reuben Quest
« Reply #16 on: December 15, 2012, 08:03:25 pm »
Euhm, i yet have to play so much games.. What's the zelda scrolling effect?xD
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Offline Sorunome

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Re: Reuben Quest
« Reply #17 on: December 15, 2012, 08:05:08 pm »
jump to 1:36

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Offline stevon8ter

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Re: Reuben Quest
« Reply #18 on: December 15, 2012, 08:13:10 pm »
Nice
That would be cool indeed :p
So basicly: touch wall, scroll screen 88px (+-8)
« Last Edit: December 15, 2012, 08:13:29 pm by stevon8ter »
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Offline Sorunome

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Re: Reuben Quest
« Reply #19 on: December 15, 2012, 08:13:58 pm »
yeah, just with different values, it'll also have to be different for going horizontal or vertical.
« Last Edit: December 15, 2012, 08:15:01 pm by Sorunome »

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Offline stevon8ter

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Re: Reuben Quest
« Reply #20 on: December 15, 2012, 08:16:30 pm »
Ooh yeah little misstake sorry :p

If you ever need help, ask me :p
I'm new to axe so willing to learn (as you might already know i'm a quick learner :p )
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Offline Sorunome

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Re: Reuben Quest
« Reply #21 on: December 15, 2012, 09:22:01 pm »
screenie for you guys!

well
diagonals isn't fully working *yet*

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Offline XiiDraco

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Re: Reuben Quest
« Reply #22 on: December 15, 2012, 09:41:52 pm »
Wow, looks great!

Only question, why is there a trail left behind?

Offline Sorunome

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Re: Reuben Quest
« Reply #23 on: December 15, 2012, 10:07:29 pm »
trail left behind? what do you mean?
* Sorunome sees no trail
maybe it is your browser how it supports gifs?
EDIT: Got now diagonal movement working.
I guess it is a bit to slow </sarcasm>
This is WITHOUT full

And don't worry, on the calculator it doesn't crash at the end like here it did :P
« Last Edit: December 15, 2012, 11:21:57 pm by Sorunome »

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Offline DJ Omnimaga

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Re: Reuben Quest
« Reply #24 on: December 15, 2012, 11:32:59 pm »
Sonic the Hedgehog on Reuben maps? O.O

Also I think the character could use a little update lol, considering there's no RAM/speed limitation from the BASIC version anymore. I mean have it slightly modified so it can face 4 directions (and have a walking animation).

Also http://ourl.ca/6245 :P
« Last Edit: December 15, 2012, 11:50:44 pm by DJ_O »
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline epic7

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Re: Reuben Quest
« Reply #25 on: December 15, 2012, 11:37:23 pm »
Without full? O.O
I'd expect to see a sonic boom at that speed :p

Offline Sorunome

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Re: Reuben Quest
« Reply #26 on: December 15, 2012, 11:38:51 pm »
lol
somebody make me some more epic reuben sprites?
i'll add 'em
EDIT: do you guys wanne see how it is WITH full? XD
« Last Edit: December 15, 2012, 11:39:19 pm by Sorunome »

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Offline DJ Omnimaga

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Re: Reuben Quest
« Reply #27 on: December 15, 2012, 11:51:01 pm »
We probably won't even be able to see it move.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Sorunome

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Re: Reuben Quest
« Reply #28 on: December 16, 2012, 12:19:00 am »
ok, so this is now with full, just for the fun :D

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Offline epic7

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Re: Reuben Quest
« Reply #29 on: December 16, 2012, 12:27:32 am »
Reuben dude:

Want to see me run to that mountain and back?   Want to see me do it again?