Author Topic: Escape (PlayStation MOBILE)  (Read 4044 times)

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Offline DJ Omnimaga

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Re: Escape (PlayStation MOBILE)
« Reply #15 on: March 18, 2014, 04:07:45 pm »
Nice, I might give it a try eventually then. :D

But yeah, also, when stuff is like $1-5, it can attract younger players with less money too or if they have none, their parents might not mind spending so few for a game, resulting in more sales. The only issue is people who have no credit card and can't find gift cards anywhere, but that's inevitable with any kind of online purchase anyway :P

This is partly why I made my music $4 (although the price is now tied to Omnimaga's posting activity, so next month it will most likely reach $5 unless Omni has over 2499 posts) instead of $7-15 like some other Bandcamp artists. I even saw an artist selling his stuff $20. (Although that might not be a problem if an artist is extremely popular, though)
« Last Edit: March 18, 2014, 04:09:55 pm by DJ Omnimaga »
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Offline XiiDraco

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Re: Escape (PlayStation MOBILE)
« Reply #16 on: April 03, 2014, 01:43:17 am »
The game was actually officially released yesterday on PlayStation Mobile.  :)

Offline DJ Omnimaga

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Re: Escape (PlayStation MOBILE)
« Reply #17 on: April 03, 2014, 11:41:00 am »
Good to hear. By the way is it possible to view a page about it online or if authors of each game have to create their own somewhere? I know it's most likely visible in the app store whens searching but I was just wondering. I might give this a try at one point :)

EDIT: It appears to not be available on the PS Store yet (at least PS Vita)
« Last Edit: April 03, 2014, 12:18:06 pm by DJ Omnimaga »
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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Offline XiiDraco

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Re: Escape (PlayStation MOBILE)
« Reply #18 on: April 03, 2014, 09:35:38 pm »
All the pages required for the game/authors is dependent on the Devs themselves. Yes I made my own.

And that's weird that it doesn't show up for you because myself and multiple people from around the world have already purchased it... 10 copies total.

It must not have been released in your area yet.

Offline DJ Omnimaga

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Re: Escape (PlayStation MOBILE)
« Reply #19 on: April 04, 2014, 12:13:23 am »
Maybe indie games are only released in a single country and not worldwide?

On the PSM website that I found, it appears that the latest indie game there dates back on 02.11.14.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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Offline XiiDraco

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Re: Escape (PlayStation MOBILE)
« Reply #20 on: April 06, 2014, 01:37:27 am »
Huh weird...