View full version: S.A.D. (Seek and Destroy)
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  1. S.A.D. Human Units
  2. Calsiah
  3. S.A.D. Source Code
  4. Calsiah Gameplay: Please comment and suggest!
  5. S.A.D. The Ptaloid Race
  6. The Complete Guide to Modifying S.A.D.
  7. [S.A.D.] The Battle of Calsiah--Testing the Campaign Mode
  8. [S.A.D.] Progress 2011
  9. S.A.D. -- Vote on how armor upgrades are handled
  10. [S.A.D.] Progress 2010
  11. S.A.D. The Tosonian Race
  12. Countdown
  13. S.A.D. , A Real-Time Strategy Game for Ti-83+ and Ti-84+ calculators
  14. S.A.D. General Faction/Race Strategies
  15. S.A.D Human Structures
  16. [S.A.D] Bug Reports
  17. S.A.D. The Cythid Race
  18. [S.A.D.] Design Document
  19. S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
  20. Groups of Similar Units in S.A.D.
  21. My eventual farewell gift to the public
  22. S.A.D.: Positions available for Computer Programmers
  23. A possibility for creative people out there: More races for S.A.D.
  24. S.A.D.--The Tosonian War (For the Axe Parser Contest)
  25. S.A.D.--Does anyone absolutely, positively want unexplored fog of war?
  26. An idea for a Ti-Basic/Xlib Turn-Based Version of S.A.D.
  27. S.A.D. Random Facts
  28. S.A.D.--Staying alive until the game is officially over