Calculator Community > S.A.D. (Seek and Destroy)

Calsiah

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Hot_Dog:

--- Quote from: DJ_O on March 27, 2011, 08:55:41 pm ---That would be nice to see a SAD spinoff of Chess. I hope you finish this one.

--- End quote ---

So do I.  Actually, part of the reason I want to do it is that even though it will remind you of chess, gameplay is quite different, not least because you need different strategies depending on what race you play as

jsj795:
If different races have different moves, how will they affect the balancing? Well, you would have to finish the game first to worry much about balancing ;) Good luck on it!

DJ Omnimaga:

--- Quote from: Hot_Dog on March 27, 2011, 09:00:28 pm ---
--- Quote from: DJ_O on March 27, 2011, 08:55:41 pm ---That would be nice to see a SAD spinoff of Chess. I hope you finish this one.

--- End quote ---

So do I.  Actually, part of the reason I want to do it is that even though it will remind you of chess, gameplay is quite different, not least because you need different strategies depending on what race you play as

--- End quote ---
Would there kinda be some ground and air units/pieces or something? THat would be cool.

Hot_Dog:
@ DJ You bet!

@ jsj795 For the most part, pieces move the same way.  There are different abilities, but I think that a game similar to chess is a little easier to balance.  This is because you don't build any new units (you start with a complete set) and you have time to think about your moves rather than having to make a split-second decision.  Plus, you see almost EVERYTHING that your opponent is doing.

Hot_Dog:
Here's the concept art, a sample game between Humans and Ptaloids.  However, in the future I'm going to give "black pieces" white backgrounds instead of black backgrounds.

Some things you may notice from the concept art:

1. The Ptaloids have more pieces...they are weaker, however, and most of the time two of the same piece must surround an enemy for a kill.  The three funky "pieces" on the bottom right are 2 of the same Ptaloid piece occupying the same square.
2. There are Operation Centers and Celestial Temples! You win the game by either capturing all pieces, making it so your opponent can't move, or killing the buildings.
3. There is a wall blocking the middle.  Raptors and Protar can use the wall to their advantage (I'll talk about sniping later), but no other pieces can move over the wall.

Questions are always welcome!

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