Author Topic: S.A.D.--The Tosonian War (For the Axe Parser Contest)  (Read 7034 times)

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Offline DJ Omnimaga

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Re: S.A.D.--The Tosonian War (For the Axe Parser Contest)
« Reply #15 on: June 07, 2010, 04:56:29 am »
wow that's a lot. It would probably not fit in the RAM x.x, and since the contest disallows using ASM/BASIC code, you wouldn't be able to use the archive like you want either. (I think Axe has an archive/unarchive command that can solve this, though, but that would cause a lot of defragmenting/garbage collecting)

Offline ztrumpet

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Re: S.A.D.--The Tosonian War (For the Axe Parser Contest)
« Reply #16 on: June 07, 2010, 03:12:16 pm »
Wow, this sounds pretty cool!  I can't wait to see what you come up with. :)

Offline Hot_Dog

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Re: S.A.D.--The Tosonian War (For the Axe Parser Contest)
« Reply #17 on: June 13, 2010, 11:51:28 am »
I have some good news and some bad news.  I'll make the bad news short and simple: The game is on hold, though maybe not indefinitely.  It will not be ready in time for the Axe Parser contest.

The good news is, I am at the point in Seek and Destroy where I don't have to have hours to sit down and code.  Thus, my work on it will continue normally throughout the summer.

Offline DJ Omnimaga

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Re: S.A.D.--The Tosonian War (For the Axe Parser Contest)
« Reply #18 on: June 13, 2010, 01:29:08 pm »
I'm sorry to hear :(

What would be the reason why the game is on hold? Is it due to SAD main game progress resuming?

Glad to see SAD progressing again, though. I hope you finish both of those eventually :)

Offline Hot_Dog

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Re: S.A.D.--The Tosonian War (For the Axe Parser Contest)
« Reply #19 on: June 13, 2010, 03:54:28 pm »
Quote
What would be the reason why the game is on hold? Is it due to SAD main game progress resuming?

Sort of...actually, SAD is resuming because the other is on hold.  I got a job this summer, and so that will take up a lot of my time.

Offline DJ Omnimaga

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Re: S.A.D.--The Tosonian War (For the Axe Parser Contest)
« Reply #20 on: June 13, 2010, 11:25:45 pm »
aaah ok, good luck

Offline matthias1992

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Re: S.A.D.--The Tosonian War (For the Axe Parser Contest)
« Reply #21 on: July 03, 2010, 08:50:23 am »
HA! looks really cool (NOTICE: this is a reaction on the Eye candy map you posted earlier I can't get my comment to appear below that...) but maybe you should make tiles that are rounded of so you get a smoother map. especially the "random" looking tile could use some smoothing on the edges! that makes the map not only less repetitive but just overally looking better (according to me...)!
« Last Edit: July 03, 2010, 08:51:23 am by matthias1992 »
MASM xxxxxxxxxx aborted | SADce ====:::::: 40% -Halted until further notice| XAOS =====::::: 50% -Units done| SKYBOX2D engine ========== 100% -Pre-alpha done. Need to  document it and extend |

~Those who dream by day are cognizant of much more than those who dream by night only. -Sir Edgar Allen Poe-

Offline DJ Omnimaga

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Re: S.A.D.--The Tosonian War (For the Axe Parser Contest)
« Reply #22 on: July 03, 2010, 01:24:05 pm »
Tip: since you seem used to "threaded" forum displays (1990's messageboard style) Omnimaga has no threaded display option, if you want to reply to a post in particular (or parts of it), you need to use the Quote button besides each posts.
« Last Edit: July 03, 2010, 01:24:36 pm by DJ Omnimaga »