Omnimaga

Omnimaga => Site Feedback and Questions => Topic started by: gangsterveggies on November 09, 2010, 03:43:24 pm

Title: Arcade
Post by: gangsterveggies on November 09, 2010, 03:43:24 pm
I've been wondering around the site and found the Arcade zone but I'm not allowed in. I didn't find the qualifications that are required for that so... why not ask it here? So... how is it?
Title: Re: Arcade
Post by: DJ Omnimaga on November 09, 2010, 03:46:23 pm
Oh you need 50 posts to access it. It was to save bandwidth. Note that this arcade is very old, though, and is not maintained anymore by the person who wrote the mod, so it might be buggy. It's a generic arcade you find on some other forums, where you can play some old Flash games and have highscores.
Title: Re: Arcade
Post by: gangsterveggies on November 09, 2010, 05:36:48 pm
Oh... ok. I'll reach those 50 posts...
Title: Re: Arcade
Post by: gangsterveggies on November 09, 2010, 05:37:18 pm
What about the respect thing?
Title: Re: Arcade
Post by: yunhua98 on November 09, 2010, 05:39:54 pm
if you post a post that someone feels is helpful/insulting, they click on the "thumbs-up/down" images on the top-right.  ;)

also, try not to double post within 6 hours.  ;)
Title: Re: Arcade
Post by: meishe91 on November 09, 2010, 07:05:04 pm
if you post a post that someone feels is helpful/insulting, they click on the "thumbs-up/down" images on the top-right.  ;)

also, try not to double post within 6 hours.  ;)

Ya, the modify button is your friend :)
Title: Re: Arcade
Post by: DJ Omnimaga on November 10, 2010, 01:45:49 am
Typically, big project updates or projects announcement with screenshots and a lot done or even releases makes people click the thumbs up icon a lot. Same for helpful comments. Rude comments and trolling usually does the opposite, kinda like the Youtube comment rating system they had until April 2010.
/me also hopes gangsterveggies remains active after he reaches 50 posts. O.O
Title: Re: Arcade
Post by: Jonius7 on November 10, 2010, 11:34:19 pm
* jhgenius01 believes that gangsterveggies will be able to post a lot and gain respect within the Omnimaga community...

oh dyk that there are 99 games in the arcade, i was hoping for a 100th SPECIAL one...
Title: Re: Arcade
Post by: willrandship on November 10, 2010, 11:40:57 pm
Does Starcraft Count? :P
Title: Re: Arcade
Post by: DJ Omnimaga on November 10, 2010, 11:44:01 pm
Lol, actually it's part of the 99s
Title: Re: Arcade
Post by: Darl181 on November 11, 2010, 12:01:01 am
*goes to check arcade* Maybe one of those games could make a simple Axe port...
Is there an Axe tetris yet...?
Title: Re: Arcade
Post by: DJ Omnimaga on November 11, 2010, 12:09:02 am
I don't think so. It would be nice to have Tetris with a twist or some features not available on other Tetris clones for calcs.

Title: Re: Arcade
Post by: Darl181 on November 11, 2010, 12:14:46 am
*writes idea in programming notebook*
I would have to think of something quite unique to contest with the current ones...screen flipping effects or something...
Title: Re: Arcade
Post by: DJ Omnimaga on November 11, 2010, 12:16:33 am
One thing that would have ruled about the arcade is if Miotatsu made BasiC++ use Flash, we could have put ports of calc games in there to keep the arcade true to the site theme. Or if it supported Java, we could have loaded some of Builderboy games in there. :P
Title: Re: Arcade
Post by: willrandship on November 11, 2010, 11:12:08 pm
Maybe we could put a java or flash based ti-83+ emu on there, with infinite archive space, and have all axe games ever made on it!
Title: Re: Arcade
Post by: DJ Omnimaga on November 11, 2010, 11:55:58 pm
The only issue would be the ROM, though...
Title: Re: Arcade
Post by: Juju on November 12, 2010, 12:00:18 am
...unless you put some 3rd party OS you can run Axe games on it. Seems a good idea.
Title: Re: Arcade
Post by: DJ Omnimaga on November 12, 2010, 03:45:49 am
I guess someone would need to write some sort of emulator not using any ROM and just third-party code or something, to avoid the copyright issues.