Omnimaga

Omnimaga => Site Feedback and Questions => Topic started by: Raylin on August 29, 2010, 06:32:29 pm

Title: Cage Matches
Post by: Raylin on August 29, 2010, 06:32:29 pm
I would like to host a series of "cage matches" after the contest ends. This would be between two programmers and the prize would be nothing more than a monetary userbar, but fame and prestige to the winners of said matches.

The participants would have a week to program a game of random choosing.
All code must be sandboxed. (That means no preexisting code can be used.)

All other technicalities would be handled by me. And you guys would determine the final winner by voting. Only when there is a tie would a panel of judges be necessary.

Comments?
Title: Re: Cage Matches
Post by: SirCmpwn on August 29, 2010, 06:33:49 pm
I'm in.
Title: Re: Cage Matches
Post by: _player1537 on August 29, 2010, 06:58:57 pm
Same.  What language is this for?
Title: Re: Cage Matches
Post by: calcdude84se on August 29, 2010, 06:59:09 pm
Sounds cool! Sure. I might not be able to participate at first, but maybe later.
Title: Re: Cage Matches
Post by: Raylin on August 29, 2010, 07:03:25 pm
The language is randomized too.

Pure BASIC, Hybrid BASIC, and Axe will be the open to the public ones.
ASM will require one to pass a small licensing test in order to level the playing field. It wouldn't be cool if someone like me (ASM noob) was pitted against someone like Hot_Dog.
Title: Re: Cage Matches
Post by: _player1537 on August 29, 2010, 07:05:24 pm
Or just ask people who are as talented as you ;)

Oh, and what about C?
Title: Re: Cage Matches
Post by: Raylin on August 29, 2010, 07:10:52 pm
For the Nspires? Go for it.
Title: Re: Cage Matches
Post by: _player1537 on August 29, 2010, 07:11:51 pm
Yay :D  C is fun :P
Title: Re: Cage Matches
Post by: FinaleTI on August 29, 2010, 08:41:05 pm
Sounds cool! I'd love to give it a shot. :)
Title: Re: Cage Matches
Post by: shmibs on August 30, 2010, 12:20:09 am
WONDERFUL! i am so in(mebbe a short time limit will be enough to motivate me, as the contest seems not to have worked[im still procrastinating and at this point there's no way im making something playable]). anyways, good luck to all you other peeps. i will inevitably win, but let's make it a close match, shall we?
Title: Re: Cage Matches
Post by: DJ Omnimaga on August 30, 2010, 12:25:16 am
It will probably depend of the success of the current contest (which got zero entry submission so far, btw, despite ending in 2 weeks. Thanks to RAM clears, I guess...). If we can't get a single entry or if we only get one or two when we offer prizes and give 3 months to make a game of any genre, I don't see how a contest limited to specific genres and only giving a week or so with no money prizes will be more successful.

Feel free to setup such contest, though. Sadly, I doubt I will have time to contribute much, since I am not done with the site updates and I'Ll be busier at work and IRL. When you start, you should probably post a news about it (warn me first)
Title: Re: Cage Matches
Post by: Builderboy on August 30, 2010, 12:37:33 am
Im definetaly in :) I love love love speed coding
Title: Re: Cage Matches
Post by: LordConiupiter on August 30, 2010, 12:58:49 am
sounds like a plan! but who is gonna decide who is the winner? can we all vote for the winner in his topic? or will there be some kinda jury?
Title: Re: Cage Matches
Post by: meishe91 on August 30, 2010, 01:11:55 am
I'm in :)

As for voting you could leave it to the community to vote for which they think is better or something.

/me backs away slowly from Builder hoping not to get paired up against him :P
Title: Re: Cage Matches
Post by: Builderboy on August 30, 2010, 01:14:30 am
* Builderboy puts on tip-less gloves and takes out his calc as he plans to type at 23 tokens per second *
Title: Re: Cage Matches
Post by: meishe91 on August 30, 2010, 01:18:06 am
/me puts on a Ash Ketchum hat, turns it backwards letting everyone know shit is about to go down :P
Title: Re: Cage Matches
Post by: DJ Omnimaga on August 30, 2010, 01:19:14 am
* Builderboy puts on tip-less gloves and takes out his calc as he plans to type at 23 tokens per second *
Wow that's OVER 9000 per hour!!!
Title: Re: Cage Matches
Post by: LordConiupiter on August 30, 2010, 09:22:30 am
to be precise: 82800 tokens per hour. that's pretty much more than 9000 :P
Title: Re: Cage Matches
Post by: DJ Omnimaga on August 30, 2010, 02:09:55 pm
True. :P
Title: Re: Cage Matches
Post by: Builderboy on August 30, 2010, 02:42:07 pm
Heh, from that thread i made a while back, i have reason to belive i may be one of the fastest coders on the site :D (in tokens per second tho, not necessarily  in conceptualizing and actually writing stuff)
Title: Re: Cage Matches
Post by: DJ Omnimaga on August 30, 2010, 02:50:15 pm
Unless I do a game programming tool-assisted speedrun ;D
Title: Re: Cage Matches
Post by: bwang on August 30, 2010, 06:30:11 pm
Are we allowed to use existing headers for C?
Title: Re: Cage Matches
Post by: Raylin on August 30, 2010, 06:36:11 pm
What do you mean?
Title: Re: Cage Matches
Post by: bwang on August 30, 2010, 06:38:25 pm
What do you mean?
For example, the libraries included with Ndless.
Or am not understanding the term "Cage Match"?
Title: Re: Cage Matches
Post by: Raylin on August 30, 2010, 06:44:37 pm
The goal of the Cage Match is to make two programmers speedcode two programs of a random theme from scratch. So, if they add more functionality, they must be included in the Pool (a communal information database of which both programmers can access and utilize).
Title: Re: Cage Matches
Post by: bwang on August 30, 2010, 06:46:50 pm
I see.
I guess if both coders are doing Nspire stuff, the libraries are fair then.
Title: Re: Cage Matches
Post by: Raylin on August 30, 2010, 06:50:39 pm
That's the only fair way. You can't have cross-platform cage matches yet.
Title: Re: Cage Matches
Post by: meishe91 on August 30, 2010, 08:20:05 pm
Ya, I would probably assume anything that is standard in non-TI-BASIC programs is allowed. Not like programs that were pre-made but like things that make the program work and such. Hopefully that makes sense.