Author Topic: New Signature Limitations  (Read 16676 times)

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Offline DJ Omnimaga

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Re: New Signature Limitations
« Reply #15 on: July 26, 2013, 04:59:28 pm »
The problem with spoilers is that some people abuse them too much. For example, juju's signature didn't even fit in my screen when completely expanded and that's with a 1920x1080 resolution. It would be fine to reduce the size of some text, though. Maybe allow 1 spoiler maximum and only allow text and links in it?

Offline Juju

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Re: New Signature Limitations
« Reply #16 on: July 26, 2013, 06:28:46 pm »
Well, personally, I don't really mind it's really long when expanded, all I care is the length when not expanded.

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Offline AssemblyBandit

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Re: New Signature Limitations
« Reply #17 on: July 26, 2013, 07:01:54 pm »
My new signature! All it does is link to my blog, I was going to have it go to the seperate pages, at least its short.

Offline DJ Omnimaga

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Re: Re: New Signature Limitations
« Reply #18 on: July 26, 2013, 07:15:45 pm »
On a semi related note, anyone here remembers Randomist's signature in 2006 or so? O.O

Basically he just wrote his nickname (which was PyroXP or something at the time) using smileys and the background surrounding the text was made of that flashy :hyper: emoticon :X

There was also the episode with signature chatrooms, where there was a site letting you create shoutboxes that showed up in a JPG or PNG then display it in sigs. Some Omni haters at the time used them to circumvent Omni rules by trolling in those chatrooms instead of the forums. O.O

Offline Sorunome

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Re: New Signature Limitations
« Reply #19 on: July 26, 2013, 07:17:36 pm »
BTW, why do wee need a sig policy all of a sudden, it worked fine for years without......and then this one is a very drastic one in comparison.

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Offline DJ Omnimaga

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Re: Re: New Signature Limitations
« Reply #20 on: July 26, 2013, 07:20:44 pm »
Some members complained about large sigs and some sigs just became overly large I guess

Offline shmibs

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Re: New Signature Limitations
« Reply #21 on: July 26, 2013, 08:03:33 pm »
that, and page loading times have been getting progressively worse and worse recently because people keep piling more and more things into their signatures

Offline DJ Omnimaga

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Re: Re: New Signature Limitations
« Reply #22 on: July 26, 2013, 09:38:57 pm »
Also with large sigs, Omni had a reputation of spam site among some older community members and the large sigs turned some people away.

Offline Hayleia

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Re: New Signature Limitations
« Reply #23 on: July 27, 2013, 02:26:26 am »
Erm, I need some explanations there.

  • They will not have animated images of over 15 frames
This one is annoying me for my Pokemon Topaze userbar. I guess this is a measure to avoid long loading times, but then, it is more a question of size than a question of frames isn't it ? and since my screenshot is 96x64 pixels, in only two colors, it is "only" 180 KB, which is "only" half the size of DJ_O's bandcamp image. Moreover, my image is hosted on Omnimaga so I guess it doesn't take additionnal time looking for the hosting site. So do I have to change it ?

  • Animated images must not be too "loud"
For this one, I need a plain explanation, not about "why" but about "what". I don't get what you mean (English is not my native language).
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Offline DJ Omnimaga

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Re: New Signature Limitations
« Reply #24 on: July 27, 2013, 02:30:32 am »
Erm, I need some explanations there.

  • They will not have animated images of over 15 frames
This one is annoying me for my Pokemon Topaze userbar. I guess this is a measure to avoid long loading times, but then, it is more a question of size than a question of frames isn't it ? and since my screenshot is 96x64 pixels, in only two colors, it is "only" 180 KB, which is "only" half the size of DJ_O's bandcamp image.
It's actually the same size ??? (My image is 90 KB large and yours 95). Btw is Pokemon Topaze 27 FPS? Maybe redo a 9 FPS screenie if that's the case.
« Last Edit: July 27, 2013, 02:32:04 am by DJ Omnimaga »

Offline Hayleia

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Re: New Signature Limitations
« Reply #25 on: July 27, 2013, 03:59:11 am »
Erm, I need some explanations there.

  • They will not have animated images of over 15 frames
This one is annoying me for my Pokemon Topaze userbar. I guess this is a measure to avoid long loading times, but then, it is more a question of size than a question of frames isn't it ? and since my screenshot is 96x64 pixels, in only two colors, it is "only" 180 KB, which is "only" half the size of DJ_O's bandcamp image.
It's actually the same size ??? (My image is 90 KB large and yours 95). Btw is Pokemon Topaze 27 FPS? Maybe redo a 9 FPS screenie if that's the case.
Weird, mine displays "180 Ko" on my computer.

Anyway, changing some Wabbitemu settings as you said (FPS, shades) , I managed to have a 55 KB gif (maybe smaller if my PC is lying as it was with the other gif), which is smaller than some static images found in other's signatures. So is the limitation about frames or about size ?
« Last Edit: July 27, 2013, 03:59:48 am by Hayleia »
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Offline DJ Omnimaga

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Re: New Signature Limitations
« Reply #26 on: July 27, 2013, 04:14:57 am »
I think they limit frames to ensure that screenshots are as small as possible, but I guess it depends of the content and actual file size too. The rules are not 100% official so they are subject to changes.

Offline Sorunome

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Re: New Signature Limitations
« Reply #27 on: July 27, 2013, 06:43:38 am »
yeah, IMO gif rules shouldn't be over frames but over total file size and over noisyness of cource :)

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Offline TIfanx1999

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Re: New Signature Limitations
« Reply #28 on: July 27, 2013, 08:57:26 am »
Here are my thoughts on the changes so far:

Size: 800x200
This isn't too bad, but could perhaps be a slight bit taller.

Animated gif frame limit 15:

Not really sure as I don't use animated gifs that much. Might be a bit low? *The gif in Hayleia's sig is an example of a gif that I think is fine, but likely contains more than 15 frames.

Animated gifs must not be to loud:

This is fine, totally agree. For our non-english natives, this means they must not be to distracting or obnoxious.

Signatures will not contain spoiler tags:

I understand, because this allows people to circumvent the size rule. Also, I've seen some people with spoiler tags within a spoiler in their sig with further nested spoilers. It gets a bit ridiculous. If you feel the need to have that much in your sig, you probably have too much. Userbars can also be quite helpful to save some space.

*Should contain relevant content:

We are primarily a programming/tech oriented website that also has some music creation. That would be what is relevant to Omni. However, I would say things relevant to your interests are ok as well as long as you don't go overboard with it. If you like MLP or Minecraft or whatever, I think a small nod to them in your sig would be fine.


« Last Edit: July 27, 2013, 08:59:51 am by Art_of_camelot »

Offline Eeems

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Re: New Signature Limitations
« Reply #29 on: July 27, 2013, 02:51:10 pm »
*Should contain relevant content:

We are primarily a programming/tech oriented website that also has some music creation. That would be what is relevant to Omni. However, I would say things relevant to your interests are ok as well as long as you don't go overboard with it. If you like MLP or Minecraft or whatever, I think a small nod to them in your sig would be fine.
Does nobody read the word request in the post? I even bolded it. Relevant content is not a rule it is a request.
Size: 800x200
This isn't too bad, but could perhaps be a slight bit taller.
Actually the current thought is to make it smaller. That size is almost the size of a post with very little content. If the signature takes up that much space then too much of the topic is filled with excess and people have to sift through to get to the actual content. Albeit it is not as bad as before, but it is still going to be a bit much.
Quote
Animated gif frame limit 15:

Not really sure as I don't use animated gifs that much. Might be a bit low? *The gif in Hayleia's sig is an example of a gif that I think is fine, but likely contains more than 15 frames.
We are thinking about not allowing GIF's in signatures. The reasoning isn't about load times its about some browsers having a lot of trouble with rendering lots of GIF's at once.
/e