Calculator Community > Super Smash Bros. Open

[Axe]How To make your own character

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Xeda112358:
While I typically just use multiple 8x8 sprites, it looks like there is a Bitmap() command. It looks like the first byte must be the width, followed by height, then the data (padded to a full byte). Following that is the data by rows. For example, a sprite 13 pixels wide and 9 pixels tall, we'd have the data like:

--- Code: ---0D09
1238
5678
9AB8
DEF0
FED0
BA90
1110
2220
3330

--- End code ---
Here is the reference I prefer:
Axe Command Reference

Also, keep in mind that necroposting is discouraged. It is preferred for you to make a new topic instead.

Tape:
I don't know how?  :'(

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