Author Topic: Features Wishlist  (Read 606855 times)

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Offline Yeong

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Re: Features Wishlist
« Reply #2745 on: November 17, 2011, 01:16:29 pm »
D:
It was too much, I guess XP
well, then... feature request: port it to TI-86

Offline aeTIos

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Re: Features Wishlist
« Reply #2746 on: November 17, 2011, 01:18:59 pm »
Lol @ the port to 86 :P
I might create axe for writing computer programs (parsed, but faster :P)
Also, I will add colors then. Will post a topic about it when starting the project.
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Offline Freyaday

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Re: Features Wishlist
« Reply #2747 on: November 20, 2011, 06:42:55 pm »
Lol @ the port to 86 :P
I might create axe for writing computer programs (parsed, but faster :P)
Also, I will add colors then. Will post a topic about it when starting the project.
YES PLEASE!
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Offline mrmprog

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Re: Features Wishlist
« Reply #2748 on: November 20, 2011, 07:47:08 pm »
Lol @ the port to 86 :P
I might create axe for writing computer programs (parsed, but faster :P)
Also, I will add colors then. Will post a topic about it when starting the project.
YES PLEASE!
That would be pretty cool. Would it be based towards making simple comp games?

Offline epic7

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Re: Features Wishlist
« Reply #2749 on: November 20, 2011, 09:39:57 pm »
Axe for computer?
...
GENIUS
MAKE IT
PLEASE
« Last Edit: November 20, 2011, 09:40:15 pm by epic7 »

Offline TIfanx1999

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Re: Features Wishlist
« Reply #2750 on: November 21, 2011, 08:13:09 am »
D:
It was too much, I guess XP
well, then... feature request: port it to TI-86
Actually, that would be pretty cool. ;) Not really a feature request so much as an independent project though. :P

Offline Darl181

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Re: Features Wishlist
« Reply #2751 on: November 23, 2011, 11:59:37 am »
Would it be possible to do something like #RealLoc() for the buffer? (meaning, instead of always defaulting to L6 you could have it default to, say, a 768-byte appvar)
« Last Edit: November 23, 2011, 11:59:51 am by Darl181 »
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Offline parserp

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Re: Features Wishlist
« Reply #2752 on: November 23, 2011, 12:02:41 pm »
Would it be possible to do something like #RealLoc() for the buffer? (meaning, instead of always defaulting to L6 you could have it default to, say, a 768-byte appvar)
:D that would be awesome!!!!

Offline Builderboy

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Re: Features Wishlist
« Reply #2753 on: November 23, 2011, 01:24:52 pm »
Would it be possible to do something like #RealLoc() for the buffer? (meaning, instead of always defaulting to L6 you could have it default to, say, a 768-byte appvar)

We have DispGraph(Buffer) so there really wouldn't be much point of being able to modify the DispGraph command. 

Offline Darl181

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Re: Features Wishlist
« Reply #2754 on: November 23, 2011, 01:51:57 pm »
Sorry--I'm not talking about DispGraph, I'm talking about things like Pt-On(), Rect() and the like.
« Last Edit: November 23, 2011, 01:52:17 pm by Darl181 »
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Offline Builderboy

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Re: Features Wishlist
« Reply #2755 on: November 23, 2011, 01:52:25 pm »
You can use those with arbitrary buffers as well

Offline Darl181

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Re: Features Wishlist
« Reply #2756 on: November 23, 2011, 01:54:10 pm »
Yes, but if you have something like 20 lines in a row where you're modifying a tertiary buffer, it gets kind of tiring typing in the fourth argument 20 times (esp. if there's lowercase letters) :/
« Last Edit: November 23, 2011, 01:54:23 pm by Darl181 »
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Offline Builderboy

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Re: Features Wishlist
« Reply #2757 on: November 23, 2011, 01:55:12 pm »
You could always store it to a seperate var to save typing time, but I see what you mean

Offline Quigibo

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Re: Features Wishlist
« Reply #2758 on: November 23, 2011, 03:26:59 pm »
The drawing commands are hardwired to the main buffer for extra efficiency and size optimization.  You should plan out your buffers so that the one that requires the most drawing to is the main buffer (which is not always the black layer).  Then use the appropriate DispGraph command to display it.
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Offline aeTIos

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Re: Features Wishlist
« Reply #2759 on: November 23, 2011, 03:28:24 pm »
Huh? Can you relocate/change the main buffer then?
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