Author Topic: Features Wishlist  (Read 669657 times)

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Offline DJ Omnimaga

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Re: Features Wishlist
« Reply #870 on: July 01, 2010, 07:32:15 pm »
geometry drawing remains my vote for now.

Next, I'm sure to vote reading from archive. A must for large games ^^

Offline Builderboy

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Re: Features Wishlist
« Reply #871 on: July 02, 2010, 04:37:34 pm »
When compiling to App, since it doesnt tell you program size, could it tell you how much free space is left in the App?  Just a suggestion :)

Offline DJ Omnimaga

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Re: Features Wishlist
« Reply #872 on: July 02, 2010, 04:54:00 pm »
That would be nice indeed. On the computer you can get an estimate by taking the app computer file size and divide it by half, but it is not always very accurate

Offline Runer112

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Re: Features Wishlist
« Reply #873 on: July 03, 2010, 12:52:29 am »
That would be nice indeed. On the computer you can get an estimate by taking the app computer file size and divide it by half, but it is not always very accurate

>divide it by half

Offline DJ Omnimaga

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Re: Features Wishlist
« Reply #874 on: July 03, 2010, 01:44:44 am »
as I said, though, it is not 100% accurate. Doing this with Axe Parser APP shows a size of above 16384 bytes
« Last Edit: July 03, 2010, 01:45:04 am by DJ Omnimaga »

Offline Runer112

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Re: Features Wishlist
« Reply #875 on: July 03, 2010, 02:13:21 am »
I meant to point out the wording, divide (/) it by half (1/2). ;)

Offline DJ Omnimaga

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Re: Features Wishlist
« Reply #876 on: July 03, 2010, 02:27:40 am »
what's wrong with my wording?

Offline Builderboy

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Re: Features Wishlist
« Reply #877 on: July 03, 2010, 02:38:10 am »
He's pointing out that dividing by 1/2 is the same as multiplying by 2  (well not really pointing out :P)

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Re: Features Wishlist
« Reply #878 on: July 03, 2010, 02:45:53 am »
oh ok x.x. Well I kinda dislike when people point out a mistake and do it in a so unclear way x.x. Thanks Builderboy for at least clarifying him

Offline thepenguin77

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Re: Features Wishlist
« Reply #879 on: July 04, 2010, 04:28:56 pm »
I'm not going to read through all 59 pages and make sure this hasn't been posted before. I haven't tried programming in axe yet, but it always seems that everyone is afraid of losing their source.

Why doesn't axe archive/leave archived the source and use a temp program for compiling? This would eliminate the chance of deleting your program.
« Last Edit: July 04, 2010, 04:30:27 pm by thepenguin77 »
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Re: Features Wishlist
« Reply #880 on: July 04, 2010, 04:31:24 pm »
Why doesn't axe archive/leave archived the source and use a temp program for compiling? This would eliminate the chance of deleting your program.
That's a really cool idea, but I'm sure people don't want a lot of Garbage Collects.  Personally I think it' an awesome idea.  Could this be an option... ;D

Offline Quigibo

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Re: Features Wishlist
« Reply #881 on: July 04, 2010, 04:33:15 pm »
The source is never lost from compiling, the source can only be lost if the user creates a faulty program and runs it when important things are in ram.  I am probably going to add an option to auto-archive the source after the compile but I don't know how many people would use it since it is annoying to have to keep unarchiving the source every time you need to make a change to it.  Another option is to create a backup copy of the source and archive it before compiling, but there might not be enough ram to do that for larger programs.
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Offline thepenguin77

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Re: Features Wishlist
« Reply #882 on: July 04, 2010, 04:39:12 pm »
Ok that's good.

I don't know the inner workings of axe, but couldn't you change the last letter of the source name to something random, like B or %, archive it, remake the source program, and copy the source back from archive? That way, the backup would always be there and would not require any extra ram to create.

You could then have an option to restore backup.

Edit:
    Better yet, just change it's type to appVar, no name changing required.
« Last Edit: July 04, 2010, 04:44:51 pm by thepenguin77 »
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Offline kindermoumoute

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Re: Features Wishlist
« Reply #883 on: July 04, 2010, 05:08:54 pm »
This list is promising, I hope soon to have:
Quote
-Read and write to more calc variables (like Pics)
-Elseif
-Geometry drawing (circles, squares, etc.)
-Automated tile-mapping

good luck ;)
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Offline Quigibo

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Re: Features Wishlist
« Reply #884 on: July 04, 2010, 06:13:00 pm »
I don't know the inner workings of axe, but couldn't you change the last letter of the source name to something random, like B or %, archive it, remake the source program, and copy the source back from archive? That way, the backup would always be there and would not require any extra ram to create.

Yeah, that's what I was thinking.  The only problem with having it as an appvar though is that then if the ram clear does occur, it would be tricky to get the file back as a program.  You would either have to use an external tool or I would have to add some kind of option in Axe.  What I'll probably do is just always save the backup to the same file and call it "ZBackUp%" or something using illegal characters to guarantee that it won't already exist.  The Z so it always shows up at the bottom of the list.  Also I can give it a backup header instead of a regular one so that it can be restored to its original name.

Also, I'm not sure you can rename a file that's in archive without unarchiving it first.  The symbol table can be renamed, but a copy of the name is also in the archive which could lead to complications becasue during a ram clear when the symbol table gets wiped, it will be regenerated with the incorrect name.
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