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Offline ben_g

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Re: Features Wishlist
« Reply #3240 on: August 25, 2013, 06:51:43 pm »
I'd like to suggest a feature:

Axe libraries are fully recompiled everytime you compile a program that uses them. It can often take over half the time needed to compile the program. Therefore, it would be nice if there was a way to precompile axe libraries (maybe into axioms?), to decrease the time needed for compilation.
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Offline tr1p1ea

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Re: Features Wishlist
« Reply #3241 on: August 25, 2013, 06:57:50 pm »
How about ... 84C integration?!
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Offline Sorunome

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Re: Features Wishlist
« Reply #3242 on: August 25, 2013, 06:59:29 pm »
How about ... 84C integration?!
that was already suggested many times and i think will be done :P

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Offline tr1p1ea

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Re: Features Wishlist
« Reply #3243 on: August 25, 2013, 07:09:02 pm »
Oops sorry, my bad i really should have checked the other pages :S.

One of the items that i received the most feedback on regarding the xLIB project is the lack of oncalc documentation.
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Offline Runer112

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Re: Features Wishlist
« Reply #3244 on: August 25, 2013, 10:01:32 pm »
I'd like to suggest a feature:

Axe libraries are fully recompiled everytime you compile a program that uses them. It can often take over half the time needed to compile the program. Therefore, it would be nice if there was a way to precompile axe libraries (maybe into axioms?), to decrease the time needed for compilation.

How about ... 84C integration?!

Both of these are goals for Axe 2.0.

Offline Freyaday

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Re: Features Wishlist
« Reply #3245 on: September 02, 2013, 04:37:27 am »
How many releases are planned before 2.0?
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Offline DJ Omnimaga

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Re: Re: Features Wishlist
« Reply #3246 on: September 02, 2013, 02:36:37 pm »
Hopefully it's out before Sam Heald starts working on his Zelda clone again. :P

Offline Streetwalrus

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Re: Features Wishlist
« Reply #3247 on: September 02, 2013, 02:41:27 pm »
Hopefully it's out before Sam Heald starts working on his Zelda clone again. :P
Lol at that one. :P

Offline Runer112

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Re: Features Wishlist
« Reply #3248 on: September 02, 2013, 02:45:14 pm »
How many releases are planned before 2.0?

Only one, and possibly a quick follow-up second if there are any huge bugs.

Offline willrandship

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Re: Features Wishlist
« Reply #3249 on: September 12, 2013, 04:32:58 pm »
Can we get a specification showing what commands compile into? That would allow for many spinoff projects, like compilers for the PC. (PC compiler for z80 binaries)

Offline Matrefeytontias

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Re: Features Wishlist
« Reply #3250 on: September 12, 2013, 04:44:42 pm »
The commands.inc file is exactly that.

Offline jo-thijs

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Re: Features Wishlist
« Reply #3251 on: September 21, 2013, 03:00:33 pm »
Perhaps a command that draws a triangle with coordinates: (x1,y1),(x1,y2),(x2,y2)
And perhaps a command that creates a bit map of a random triangle,
which might be done by filling it completely and then erasing the edges by the previous proposed command.
I think this would be a great base for jobs like drawing skewed sprites (defined by 4 random points and a sprite).

Offline willrandship

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Re: Features Wishlist
« Reply #3252 on: September 21, 2013, 06:59:54 pm »
Just having the first triangle command you mentioned would be enough, considering Axe already has a random number generator. It wouldn't help with skewed sprites, though, since you would still have to do the whole "stretch sprite" bit.

If you want skewed sprites, try convincing them to allow the single-byte draws. Then you can at least do horizontal/vertical skews. (whichever direction the LCD stores, I think vertical thus 6-byte text.)

Offline Runer112

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Re: Features Wishlist
« Reply #3253 on: September 21, 2013, 07:24:39 pm »
Drawing triangles (and other arbitrary shapes) is pretty tough. I think such a routine would be cool too, but I can't see it fitting (literally) into Axe for now.

Perhaps this Axiom by Matrefeytontias could help? The triangle drawing command is only intended for use in 3D rendering as far as I can tell, but perhaps that's what you wanted it for anyways and it's an extra bonus? :P

Offline Matrefeytontias

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Re: Features Wishlist
« Reply #3254 on: September 25, 2013, 12:28:06 pm »
The triangle thing is not particularly intended for 3D rendering, it's just a triangle filler.