Omnimaga

Calculator Community => Major Community Projects => The Axe Parser Project => Topic started by: Joey H. on February 17, 2022, 10:20:09 pm

Title: Game BGM during runtime
Post by: Joey H. on February 17, 2022, 10:20:09 pm
G'day!
I have regained my interest in programming with Axe again, and I began to wonder about this:
Is there a way to play music while my game is running with a 4-channel tracker (similar to the Musictunes' way of running audio:https://www.cemetech.net/downloads/files/176/x176 (https://www.cemetech.net/downloads/files/176/x176))? Although I have got the feeling that this is not possible to implement without lagging the game to a HUGE degree, I believe it was worth asking. Here is an example of something (from MobileTunes) that is like the sound I'm looking for (in the attachments).  Please take a look at Mobiletunes to see what I mean about the "programming" of the tunes. I'm honestly very curious about this. I couldn't find anything when I looked it up.