Author Topic: List of all programs made with Axe Parser  (Read 36637 times)

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Offline squidgetx

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Re: List of all programs made with Axe Parser
« Reply #45 on: December 08, 2010, 07:48:04 pm »
I like how Cuberunner is already on here before I've even posted in the thread ;)
Maybe move it to the letter C, rather than A :P ?

Also, I've made Space Dash and am working on an RPG called Ash: Phoenix, as well as a 3D raycasting engine
« Last Edit: December 08, 2010, 07:49:19 pm by squidgetx »

Offline Deep Toaster

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Re: List of all programs made with Axe Parser
« Reply #46 on: December 08, 2010, 07:53:14 pm »
I like how Cuberunner is already on here before I've even posted in the thread ;)
Maybe move it to the letter C, rather than A :P ?

Right, otherwise half the list'll be programs starting with "A" ;D




Offline FinaleTI

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Re: List of all programs made with Axe Parser
« Reply #47 on: December 08, 2010, 08:16:21 pm »
I'm currently working on Nostalgia, Blur, Collision Course, and Pokemon TI.

The link for Collision Course leads to the Cage Match #1 thread, as I haven't made a thread for it yet.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline DJ Omnimaga

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Re: List of all programs made with Axe Parser
« Reply #48 on: December 08, 2010, 11:35:24 pm »
Isn't Pokémon TI a mix of BASIC and Axe, though? Or are hybrid games allowed in the list?
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Offline FinaleTI

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Re: List of all programs made with Axe Parser
« Reply #49 on: December 09, 2010, 05:38:07 am »
Isn't Pokémon TI a mix of BASIC and Axe, though? Or are hybrid games allowed in the list?
I wasn't sure, because a lot of the engine will be written in Axe, but whatever.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline DJ Omnimaga

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Re: List of all programs made with Axe Parser
« Reply #50 on: December 09, 2010, 09:34:18 am »
Ah ok, well I guess it could be considered as hybrid Axe or mostly Axe since most of the code is Axe. Maybe in the list hybrid programs can be denoted.
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Offline kindermoumoute

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Re: List of all programs made with Axe Parser
« Reply #51 on: December 10, 2010, 10:47:40 am »
Ok, I updated list.
Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%

Offline Munchor

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Re: List of all programs made with Axe Parser
« Reply #52 on: December 10, 2010, 10:48:27 am »
It looks OKAY, but Raycaster is a game?  :OO Programs xP

Offline Ikkerens

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Re: List of all programs made with Axe Parser
« Reply #53 on: December 10, 2010, 02:09:27 pm »
Ok, I updated list.
You're still missing Splut :(

Splut for Android [----------]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...

Offline aeTIos

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Re: List of all programs made with Axe Parser
« Reply #54 on: December 10, 2010, 03:41:55 pm »
There is no thread about it yet, but i'm working on a chemistry program called Elements Search, not complete yet, but its aroun 75%. you can search the periodic system with it, and i'll add an ion table and some more in the future.
I'm not a nerd but I pretend:

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Re: List of all programs made with Axe Parser
« Reply #55 on: December 10, 2010, 05:15:58 pm »
what about pyyrix's most excellent adventure? :(  not on list yet

Offline kindermoumoute

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Re: List of all programs made with Axe Parser
« Reply #56 on: December 10, 2010, 05:21:08 pm »
Link ?

PS : I add splut.
Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%

Ashbad

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Re: List of all programs made with Axe Parser
« Reply #57 on: December 10, 2010, 05:22:27 pm »

Offline kindermoumoute

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Re: List of all programs made with Axe Parser
« Reply #58 on: December 10, 2010, 05:32:29 pm »
Done.
Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%

Offline DJ Omnimaga

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Re: List of all programs made with Axe Parser
« Reply #59 on: December 11, 2010, 02:27:16 am »
Should games be separated from the rest? Some people trying to just find games might get frustrated after a while otherwise, if most sprite editors get added to the list.
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