Author Topic: MIDI To Axe Music Converter  (Read 48038 times)

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Offline Magic Banana

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Re: MIDI To Axe Music Converter
« Reply #135 on: October 07, 2010, 02:41:45 am »
Kinda like this?
I do sprites and stuff, so yeah.

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Offline meishe91

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Re: MIDI To Axe Music Converter
« Reply #136 on: October 07, 2010, 03:06:19 am »
Ya, that sounds like it's right. Where the hell did you find a MIDI file for that? I've been looking everywhere for one :(
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Offline Magic Banana

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Re: MIDI To Axe Music Converter
« Reply #137 on: October 07, 2010, 03:09:47 am »
Oh, I've got my sources... ;)

While I'm here, are there any other songs you are looking for?
I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13

Offline meishe91

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Re: MIDI To Axe Music Converter
« Reply #138 on: October 07, 2010, 03:19:55 am »
That is so not cool :P
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Offline DJ Omnimaga

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Re: MIDI To Axe Music Converter
« Reply #139 on: October 07, 2010, 03:34:36 am »
* DJ Omnimaga kills Magic Banana for not wanting to share the source D: (unless it contains illegal material, too, or is a warez/mp3 site?)

Offline Magic Banana

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Re: MIDI To Axe Music Converter
« Reply #140 on: October 07, 2010, 03:55:20 am »
But ... think about the children ...

Nah, it's fine. The name of the song is called "Welcome to the world of Pokemon". Why I know that is still a mystery.

I used the piano version and tweaked it a bit so it would sound better on calc. Here's the original midi I used in case you wanna hear.
I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13

Offline meishe91

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Re: MIDI To Axe Music Converter
« Reply #141 on: October 07, 2010, 04:07:29 am »
Oh, ok. That explains it. I wasn't looking for piano stuff and such, just the actual music.

That might actually not be the actual name of the song. I finally found it under a different name. But either could be right.

I'm fairly sure the original Red and Blue version of the song was called To Bill's Origins and then later versions were called Welcome to the World of Pokemon.
« Last Edit: October 07, 2010, 05:32:13 am by meishe91 »
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Offline ralphdspam

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Re: MIDI To Axe Music Converter
« Reply #142 on: February 16, 2011, 09:54:41 pm »
This is great!  This will save me time and energy for adding music to my games.
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Offline FinaleTI

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Re: MIDI To Axe Music Converter
« Reply #143 on: February 16, 2011, 09:56:48 pm »
Just be aware of the fact that right now, the convertor doesn't properly create the appvar's checksum.
You can fix this by opening the appvar in Wabbitemu and exporting it. This recalculates the checksum and lets you send the appvar to your calc.


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Re: MIDI To Axe Music Converter
« Reply #144 on: February 16, 2011, 09:59:39 pm »
I've also benifited from this quite highly, having implemented it in an exisitng Tetris game someone else wrote.

Offline Quigibo

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Re: MIDI To Axe Music Converter
« Reply #145 on: February 16, 2011, 11:21:01 pm »
I'm planning on packaging this with Axe under "Tools" in the future once I clean up the program.  Since I know Qt now, I was thinking of giving it an actual GUI.
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Offline Munchor

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Re: MIDI To Axe Music Converter
« Reply #146 on: February 17, 2011, 04:09:46 pm »
I'm planning on packaging this with Axe under "Tools" in the future once I clean up the program.  Since I know Qt now, I was thinking of giving it an actual GUI.

That would be great!

EDIT:

I tried converting this file, and I got 'Only MIDI files accepted', but this is a proper MIDI file.
« Last Edit: February 17, 2011, 04:21:27 pm by Scout »

Offline DJ Omnimaga

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Re: MIDI To Axe Music Converter
« Reply #147 on: February 18, 2011, 11:20:38 pm »
That would be nice Quigibo. What does Qt stands for, though? ??? (assuming it's not Quicktime :P)

Offline Munchor

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Re: MIDI To Axe Music Converter
« Reply #148 on: February 19, 2011, 05:25:21 am »
That would be nice Quigibo. What does Qt stands for, though? ??? (assuming it's not Quicktime :P)

Qt GUI probably.

Offline ralphdspam

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Re: MIDI To Axe Music Converter
« Reply #149 on: February 19, 2011, 11:39:32 pm »
I was wondering if you could add the convert to Prgm feature back in.  I keep on geting ram clears (from my own doings), and I loose the music because it has to be unarchived when running my program.  


Never mind.  I was doing something wrong.   ???
Other than that, it is a great feature for Axe.
« Last Edit: February 22, 2011, 01:11:00 am by ralphdspam »
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