Omnimaga

Calculator Community => Major Community Projects => The Axe Parser Project => Topic started by: spud2451 on May 28, 2011, 04:55:25 pm

Title: please help me
Post by: spud2451 on May 28, 2011, 04:55:25 pm
can someone teach meh about axe because all i really know about ti programming is xlib and ti basic ???  :P  :w00t: :crazy:  :mad:     

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Title: Re: please help me
Post by: Quigibo on May 28, 2011, 06:21:05 pm
Try reading the pdf documentation that comes with Axe.  It explains a lot and has a mini tutorial/example program.
Title: Re: please help me
Post by: Ashbad on May 28, 2011, 06:39:28 pm
can someone teach meh about axe because all i really know about ti programming is xlib and ti basic ???  :P  :w00t: :crazy:  :mad:     

/\ ( /\/\ (- games

Axe isn't like a RPG Toolkit or a Game Maker -- It's more of an actual language that's comparable with something like C, but is even closer to assembly-generation languages.  I suggest you read the .pdf as Quigibo said and ask any questions in the appropriate thread ;)
Title: Re: please help me
Post by: DJ Omnimaga on May 28, 2011, 11:21:10 pm
Hi and welcome to the forums!

First of all, make sure to know TI-BASIC very well prior learning Axe. Axe language looks slightly like BASIC syntax, so it will help a bit. A good journey towards http://tibasicdev.wikidot.com can help. Afterward, as people said, the Axe documentation and command index is a good read. Do not start too big. Try bits of code like a sprite moving around with nothing else, then collision with black pixels or getting used to pointers. It's best that you try reading those so you can understand easier, then if you do not understand something, feel free to check the forums for possible answers or ask here.