Author Topic: Your Projects - Post and Critique  (Read 102358 times)

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Offline meishe91

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Re: Your Projects - Post and Critique
« Reply #165 on: May 14, 2010, 01:41:25 am »
Oh ok, well then great job, Builder.
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Offline Raylin

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Re: Your Projects - Post and Critique
« Reply #166 on: May 14, 2010, 06:26:03 am »
Builder, you have outdone yourself again.
That is all.
Bug me about my book.

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Offline Galandros

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Re: Your Projects - Post and Critique
« Reply #167 on: May 14, 2010, 08:27:30 am »
That is amazing stuff. You have a truly interesting collection of products.

Builderboy is our physicist expert. ;D
Hobbing in calculator projects.

_player1537

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Re: Your Projects - Post and Critique
« Reply #168 on: May 14, 2010, 05:03:58 pm »
I checked the source, but I'm horrible at reading other peoples source.  Does this use different sized 'lists'?  ie does it have an element or something that makes it check more or less of the data (does that make sense?)

Offline DJ Omnimaga

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Re: Your Projects - Post and Critique
« Reply #169 on: May 14, 2010, 05:39:44 pm »
somehow, I believe his array is limited to about 200 elements, after a while notice how it stops dropping water. I guess he only allocated about 400 bytes of RAM for the data (200 for X and 200 for Y)

Offline TIfanx1999

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Re: Your Projects - Post and Critique
« Reply #170 on: May 16, 2010, 06:29:47 am »
So i was just fooling around the other day and i made this little fun fluid simulator :) It uses some very basic rules but it ended looking quite realistic (for a calculator that is) and it runs quite fast up to about 200 pixels of water :) Sometimes it acts weird though, so it might be considered more of a sand simulator than a water simulator.
Some how I missed this, but it looks really sweet! I'd like to see this demo developed further into some sort of (puzzle) game. I think you could do some really neat things with it! :D

Offline DJ Omnimaga

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Re: Your Projects - Post and Critique
« Reply #171 on: May 16, 2010, 07:40:41 pm »
* DJ Omnimaga wonders if something like this could be possible, if stripped down

http://www.omnimaga.org/index.php?action=downloads;sa=view;down=470

Offline Builderboy

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Re: Your Projects - Post and Critique
« Reply #172 on: May 16, 2010, 08:08:37 pm »
Heh that might be possible, although it would use a different engine.  What i have here is more of a fluid simulation, where as waterworks is more like a pinball simulation.  That and the lack of mouse control might make it a bit weird.  But it would be soooo coool ^^

Offline cooliojazz

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Re: Your Projects - Post and Critique
« Reply #173 on: May 16, 2010, 08:39:29 pm »
Random pointless project, HTML interpreter for the calc.  The program just reads the page out of the program "HTMLPAGE"  I also made a simple kind of text editor to go with it, since you can't just write it using the normal editor... (This uses the font set instead of the token set)  It only supports 5 tags right now, as seen in the screenshot...
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_player1537

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Re: Your Projects - Post and Critique
« Reply #174 on: May 16, 2010, 08:45:46 pm »
wow, nice job

Offline DJ Omnimaga

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Re: Your Projects - Post and Critique
« Reply #175 on: May 16, 2010, 10:13:32 pm »
o.o lol nice :D

It may not be that useful to many people but it's still interesting to see stuff like this. Nice job so far

Offline TIfanx1999

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Re: Your Projects - Post and Critique
« Reply #176 on: May 17, 2010, 03:00:47 am »
Heh that might be possible, although it would use a different engine.  What i have here is more of a fluid simulation, where as waterworks is more like a pinball simulation.  That and the lack of mouse control might make it a bit weird.  But it would be soooo coool ^^
I think it'd be uber cool! ^^.

_player1537

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Re: Your Projects - Post and Critique
« Reply #177 on: May 23, 2010, 07:12:30 pm »
hmm...I'm having trouble making my own version of builderboy's water physics program.  Can anyone help me spot the error(s)?  Basically, what it is doing wrong is when they reach the bottom of the screen, it starts glitching up and puts random pixels (more than there were to begin with) everywhere all over the screen.  Alpha creates tiles, Mode deletes them, 2nd drops water, and Clear quits, oh and arrow keys move.  Thanks

http://www.mediafire.com/?kzykfrzkymw

Code: [Select]
:.B
:[F09090F0000000000060600000000000→Pic1
:
:20→X→Y
:
:For(A,0,399
:0→{L1+A
:End
:Pt-On(X,Y,Pic1
:Repeat getKey(15)
:Pt-Change(X,Y,Pic1
:.For(Z,0,1
:X+getKey(3)-getKey(2)→X
:Y+getKey(1)-getKey(4)→Y
:.End
:If getKey(48)
:Pt-On(X,Y,Pic1+8
:End
:If getKey(55)
:Pt-On(X,Y,Pic1+8
:Pt-Change(X,Y,Pic1+8
:End
:If getKey(54)
:0→A
:While (A<300) and ({L1+A+1}≠0)
:A+2→A
:End
:If A<301
:X+1→{L1+A}
:Y+4→{L1+A+1}
:End
:End
:
:
:For(A,1,299
:If {L1+A}
:!If pxl-Test({L1+A-1},{L1+A}+1
:
:{L1+A}+1→{L1+A}
:Else
:rand^2*2-1→B
:!If pxl-Test({L1+A-1}+B,{L1+A}
:{L1+A-1}+B→{L1+A-1}
:Else
:!If pxl-Test({L1+A-1}-B,{L1+A}
:{L1+A-1}-B→{L1+A-1}
:Else
:.IT HASN'T MOVED
:{L1+A}-2→{L1+A
:
:
:End
:End
:End
:If {L1+A}>60
:0→{L1+A}→{L1+A-1}
:Else
:Pxl-On({L1+A-1},{L1+A}
:End
:
:A+1→A
:End
:End
:Pt-Change(X,Y,Pic1
:DispGraph
:For(A,0,298
:If {L1+A+1}>60
:0→{L1+A+1}
:End
:If {L1+A+1}
:Pxl-Off({L1+A},{L1+A+1}
:End
:A+1→A
:End
:DispGraph
:
:End

Offline DJ Omnimaga

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Re: Your Projects - Post and Critique
« Reply #178 on: May 23, 2010, 09:15:11 pm »
mhmm sorry I tried understanding the code but got confused since I have trouble reading other ppl code x.x

It seemed like, after trying your program, that the stuff was going back up in the screen when reaching the complete bottom, or that it appeared in random places. Could the array of water particles be overwritten by other stuff?

Offline meishe91

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Re: Your Projects - Post and Critique
« Reply #179 on: May 23, 2010, 09:44:33 pm »
Hmmm, that's really weird. I probably can't help much but I'll try looking over the code. One thing though, I would add something that clears the buffer at the beginning.
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