Author Topic: Your Projects - Post and Critique  (Read 102363 times)

0 Members and 1 Guest are viewing this topic.

Offline jsj795

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1105
  • Rating: +84/-3
    • View Profile
Re: Your Projects - Post and Critique
« Reply #210 on: May 26, 2010, 09:11:44 pm »
Wow! Nice game!
Just few suggestions, adding items and monsters to avoid might make this game ultimate :)


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Your Projects - Post and Critique
« Reply #211 on: May 26, 2010, 09:54:11 pm »
Wow! Nice game!
Just few suggestions, adding items and monsters to avoid might make this game ultimate :)
You could port Doodle Jump. ;D

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Your Projects - Post and Critique
« Reply #212 on: May 26, 2010, 11:31:52 pm »
Wow that looks really cool. I'll try it out when I have time. Good job :)
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline guy6020665

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 481
  • Rating: +7/-1
    • View Profile
Re: Your Projects - Post and Critique
« Reply #213 on: May 27, 2010, 05:29:05 pm »
Wow! Nice game!
Just few suggestions, adding items and monsters to avoid might make this game ultimate :)

Thanks for the suggestion!
If I can figure out how to do that I will

Offline guy6020665

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 481
  • Rating: +7/-1
    • View Profile
Re: Your Projects - Post and Critique
« Reply #214 on: May 28, 2010, 09:12:40 am »
So I got bored last night and I thought of what I could do with Axe and I thought of DJ's tunnel program, and I thought that I should try personally coding a tunnel game as the next step in learning how to program with Axe, it runs slower than the tunnel on ticalc but it looks similar.

SirCmpwn

  • Guest
Re: Your Projects - Post and Critique
« Reply #215 on: May 28, 2010, 10:02:06 am »
I've got a math final today, and when I'm done, I'm going to make a multitask clone ;D

Offline guy6020665

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 481
  • Rating: +7/-1
    • View Profile
Re: Your Projects - Post and Critique
« Reply #216 on: May 28, 2010, 12:14:41 pm »
I've got a math final today, and when I'm done, I'm going to make a multitask clone ;D

That would be really cool to see on a calculator. I'll be waiting for it.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Your Projects - Post and Critique
« Reply #217 on: May 28, 2010, 02:31:53 pm »
Nice guy6020665 I like it ^^

I think the reason why mine ran this fast is because it only randomizes the track direction every 8 step instead of every step. However it doesn't look as good as yours.

And MrCodingKnight that would RULE! I am sure this is possible and it would be nice to see ^^

Offline guy6020665

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 481
  • Rating: +7/-1
    • View Profile
Re: Your Projects - Post and Critique
« Reply #218 on: May 28, 2010, 04:41:56 pm »
Nice guy6020665 I like it ^^

Thanks DJ.

However it doesn't look as good as yours.

What are you talking about? Mine is nothing compared to yours. I just made it look like the one on Ti-Calc. Yours looks way better.

I think I'll try to port that one game on the Ipod touch/Iphone where you are a stick figure that has to jump across platforms as long as possible over the weekend.

SirCmpwn

  • Guest
Re: Your Projects - Post and Critique
« Reply #219 on: May 28, 2010, 05:30:57 pm »
So, I made a chopper game instead, due to some complications with making Multitask.  However, the chopper game is very pretty and I tried to make it as full featured as possible.  I'll upload it when I get the chance.

Offline guy6020665

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 481
  • Rating: +7/-1
    • View Profile
Re: Your Projects - Post and Critique
« Reply #220 on: May 28, 2010, 10:41:19 pm »
Well I got bored so I completed it before the day was over...

Originally Stick Run I changed it to Skate Run because I couldn't draw a decent running stick figure.  :'(

Edit: I tried it with Mirage OS but it just gives one permanant line that doesn't change, you can still jump and your score still goes up but I don't understand why it does that
« Last Edit: May 28, 2010, 10:54:30 pm by guy6020665 »

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Your Projects - Post and Critique
« Reply #221 on: May 29, 2010, 01:06:06 am »
Nice guy6020665 I like it ^^

Thanks DJ.

However it doesn't look as good as yours.

What are you talking about? Mine is nothing compared to yours. I just made it look like the one on Ti-Calc. Yours looks way better.

I think I'll try to port that one game on the Ipod touch/Iphone where you are a stick figure that has to jump across platforms as long as possible over the weekend.
Oh I mean mine has the track often go in straight lines, while yours has varied edges, looking a bit more complex. I meant graphical-wise. Also mine at max speed is so fast that it's nearly unplayable XD

So, I made a chopper game instead, due to some complications with making Multitask.  However, the chopper game is very pretty and I tried to make it as full featured as possible.  I'll upload it when I get the chance.
Aaaah I see, can't wait to see it ^^

I hope you don't give up on the Multitask, though. :)

Well I got bored so I completed it before the day was over...

Originally Stick Run I changed it to Skate Run because I couldn't draw a decent running stick figure.  :'(

Edit: I tried it with Mirage OS but it just gives one permanant line that doesn't change, you can still jump and your score still goes up but I don't understand why it does that
Cool, tried that one and it seems fun. You should maybe have it scroll more pixels as it progresses so difficulty increases, or have bigger spaces between lines as it progresses. As for MirageOs I think there are compatibility issues with creating appvars (or writing to them). It conflicts with MirageOs. Quigibo needs to fix this eventually. Just compile no-stub, Ion or DoorCS now, and don't run Ion Axe games in Mirage either. And make sure to backup often.
« Last Edit: May 29, 2010, 01:12:19 am by DJ Omnimaga »

Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: Your Projects - Post and Critique
« Reply #222 on: May 29, 2010, 01:08:44 pm »
  Hello, i decided i would put together a game pack with a graphical selection screen of all the mini games in this thread, or at least the people who allow me to.

@Quigbo: i was wondering, so if i drew something with the "PEN" command and "DRAW" and saved it as a Pic, and put that in the Source, it would show up in the executable, right?  Even if I deleted the Pic?

and also, whoever would like me to put their game in the game pack (Possibly called Axe Pack [insert number of PRGMs here] by Omnimaga), please reply to this thread with their TIcalc.org handle and the source of their program.

Note: You WILL get credit!

P.S. Oh and if you want to include a readme, you can and I'll put them all together.

P.P.S.  Sorry for the long post. ;) :-\

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Your Projects - Post and Critique
« Reply #223 on: May 29, 2010, 02:11:30 pm »
Depending how you handle this the room for memory might get small fast because you have a 8 kb limit on executable code (right?).
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

SirCmpwn

  • Guest
Re: Your Projects - Post and Critique
« Reply #224 on: May 29, 2010, 02:47:46 pm »
Err, i have trouble trusting a person who registered 3 days ago and asked me if he could use my programs on his first post...