Omnimaga

Omnimaga => Our Projects => The Blue Platform => Topic started by: Eeems on January 01, 2012, 04:54:12 pm

Title: Testing
Post by: Eeems on January 01, 2012, 04:54:12 pm
http://dl.dropbox.com/u/763272/TBP/Setup.exe
Title: Re: Testing
Post by: annoyingcalc on January 01, 2012, 04:58:08 pm
what is this for?
Title: Re: Testing
Post by: renatose on January 01, 2012, 05:10:48 pm
what is this for?
I bet it's for testing, so maybe we shouldn't post here...
Title: Re: Testing
Post by: Eeems on January 01, 2012, 05:29:27 pm
Feel free to post and let me know if there are any issues with it. Don't worry it shouldn't damage your system in any way, as long as you don't install it to someplace stupid like C:\ or C:\Windows\ or something.
Title: Re: Testing
Post by: renatose on January 01, 2012, 05:38:53 pm
it's not for my computer :P the fastest setting is slow but if I tell you my computer is an all intel laptop with intel chipset, cpu and graphics (945) you understand why...
Title: Re: Testing
Post by: Eeems on January 01, 2012, 06:23:32 pm
Yeah, it's not for really old computers and this is windows only. If someone wants to test out a mac build let me know, I'll get it up for you right away.

EDIT: also, does the install/uninstall work without any issues at all? Does it work on non-Aero windows versions ( pre-Vista ) or do I have to make a custom installer for that?
Title: Re: Testing
Post by: DJ Omnimaga on January 01, 2012, 06:24:39 pm
What is it? Are you ditching the calc version of TBP????? O.O :'(
Title: Re: Testing
Post by: Eeems on January 01, 2012, 06:26:12 pm
No I'm not ditching it. It's still in semi-Hiatus.

This is something I'm testing :) It's a secret.
Title: Re: Testing
Post by: DJ Omnimaga on January 01, 2012, 06:31:58 pm
Oh ok I wondered because you posted this in the blue platform sub-forum instead of computer projects ???

Also this looks nice. The only suggestion would be to allow the player to change camera sensitivity because it's incredibly fast right now and also the movement speed was incredibly slow. D:
Title: Re: Testing
Post by: renatose on January 01, 2012, 06:41:36 pm
The only suggestion would be to allow the player to change camera sensitivity because it's incredibly fast right now and also the movement speed was incredibly slow. D:
+1
I also noticed that.

EDIT: Just unistalled that and it left the start menu shortcut to the unistaller and the C:\Program Files\The Blue Platform\uninstall.exe file. I'm on a Win7Pro32.
Title: Re: Testing
Post by: Eeems on January 01, 2012, 07:36:13 pm
It's in TBP's subforum for a reason though :) The movement speed matches the animation, I'm trying to make it realistic. I'll try to add a sensitivity adjuster into the settings.
Yeah I noticed the start menu wasn't cleaned out correctly as well on mine, I'll fix that.

I should probably post the controls.
Sprint - left shift
Move Forwards - W
Move Backwards - S
Strafe Left - A
Strafe Right - D
Jump - Spacebar
Look Around - Mouse
Pause Menu - Esc

Mac OS X Version - http://dl.dropbox.com/u/763272/TBP/MacOSX-Universal.zip
Windows 64-bit Version - http://dl.dropbox.com/u/763272/TBP/Setup-64.exe
Title: Re: Testing
Post by: willrandship on January 01, 2012, 07:48:51 pm
Well, I tried it, and I found that running it in wine resulted in no mouse movement :P but other than that it worked great.

I thought Unity didn't run on linux....???
Title: Re: Testing
Post by: DJ Omnimaga on January 01, 2012, 08:40:12 pm
It's in TBP's subforum for a reason though :)
Something related to TBP itself? (Such as a sequel/prequel) :P

And thanks for the controls Eeems. I didn't realize we could run too.
Title: Re: Testing
Post by: Eeems on January 01, 2012, 09:07:15 pm
Well, I tried it, and I found that running it in wine resulted in no mouse movement :P but other than that it worked great.

I thought Unity didn't run on linux....???
Erm, it shouldn't. I think the mouse issue is why it "Doesn't" :P If you can figure out how to get the mouse movement to work that would be cool :)
It's in TBP's subforum for a reason though :)
Something related to TBP itself? (Such as a sequel/prequel) :P

And thanks for the controls Eeems. I didn't realize we could run too.
secret :P
Np :) Btw you can change the controls before launch in the settings launcher thing, change to input. Which reminds me I should clean up the input stuff a little.
Title: Re: Testing
Post by: DJ Omnimaga on January 01, 2012, 09:37:44 pm
Where is the settings launcher? Is it an interface?
Title: Re: Testing
Post by: Eeems on January 01, 2012, 11:26:57 pm
When you first launch this the window should pop up that looks like this:
(http://dl.dropbox.com/u/763272/TBP/settings.png)
Title: Re: Testing
Post by: DJ Omnimaga on January 01, 2012, 11:29:18 pm
Oh right I forgot about the input tab x.x. I worried that the rest was done via some sort of notepad ini file editing fashion x.x
Title: Re: Testing
Post by: Eeems on January 01, 2012, 11:31:33 pm
Ah lol :P No, Unity makes it really easy for you to do that :P I will of course make the settings editable in game later, as well as a fps counter etc.
Title: Re: Testing
Post by: DJ Omnimaga on January 01, 2012, 11:33:00 pm
Good to hear :D
Title: Re: Testing
Post by: Eeems on January 01, 2012, 11:55:52 pm
Title: Re: Testing
Post by: willrandship on January 02, 2012, 12:05:02 am
Seeing your video tells me there was a LOT more wrong with it than just the mouse issue. I was viewing the character at a right angle about 10 feet away, for one :P

But still, if unity runs that well all by itself without any work then why in the world does everyone say it's impossible?
Title: Re: Testing
Post by: Eeems on January 02, 2012, 12:06:38 am
Lol, sounds like there are still some issues with mono that need to be fixed.
Title: Re: Testing
Post by: TIfanx1999 on January 02, 2012, 09:49:00 am
Yet another thing I'll have to find time to try. :D You guys sure are trying to keep me busy! :P
Title: Re: Testing
Post by: Scipi on January 02, 2012, 01:27:42 pm
I just tried it out and I love the bobbling that comes with moving.

Something that should be worked on is the movements engine and the mountain range. I was able to climb up to the top of the mountain and jump off the other side.

(http://dl.dropbox.com/u/10573921/OnTopOfMountain.png)

That's a loooong way down :P

Something with the climbing is that I saw I could walk across 80 degree slopes and not slide down them.
Title: Re: Testing
Post by: flyingfisch on January 02, 2012, 01:31:49 pm
Seeing your video tells me there was a LOT more wrong with it than just the mouse issue. I was viewing the character at a right angle about 10 feet away, for one :P

But still, if unity runs that well all by itself without any work then why in the world does everyone say it's impossible?

Unity desktop shell? It should run on linux...
Title: Re: Testing
Post by: Eeems on January 02, 2012, 03:35:32 pm
I just tried it out and I love the bobbling that comes with moving.

Something that should be worked on is the movements engine and the mountain range. I was able to climb up to the top of the mountain and jump off the other side.

<snip>

That's a loooong way down :P

Something with the climbing is that I saw I could walk across 80 degree slopes and not slide down them.
So you are saying I should change what angle you can't walk on?
Seeing your video tells me there was a LOT more wrong with it than just the mouse issue. I was viewing the character at a right angle about 10 feet away, for one :P

But still, if unity runs that well all by itself without any work then why in the world does everyone say it's impossible?

Unity desktop shell? It should run on linux...
http://unity3d.com/unity/
Title: Re: Testing
Post by: flyingfisch on January 02, 2012, 04:05:30 pm
...
Seeing your video tells me there was a LOT more wrong with it than just the mouse issue. I was viewing the character at a right angle about 10 feet away, for one :P

But still, if unity runs that well all by itself without any work then why in the world does everyone say it's impossible?

Unity desktop shell? It should run on linux...
http://unity3d.com/unity/
ahh. ok ;)
Title: Re: Testing
Post by: Scipi on January 02, 2012, 04:05:44 pm
Quote
So you are saying I should change what angle you can't walk on?

No, I'm saying that you should try and make it to where you'd start to slide down the slope and fall at that angle.
Title: Re: Testing
Post by: Eeems on January 02, 2012, 07:25:41 pm
Quote
So you are saying I should change what angle you can't walk on?

No, I'm saying that you should try and make it to where you'd start to slide down the slope and fall at that angle.
Hmm, I'll see if that is easy to add.
Title: Re: Testing
Post by: DJ Omnimaga on January 02, 2012, 07:42:26 pm
Actually I couldnt climb most abrupt mountains normally, but if I kept jumping non-stop I could eventually make my way to the top, slowly.